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| Replay (const HighScore *hs) |
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| Replay (std::string chartKey, float musicRate, float songOffset, float globalOffset, int rngSeed) |
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const std::string | GetBasicPath () const |
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const std::string | GetFullPath () const |
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const std::string | GetInputPath () const |
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const std::string | GetOnlinePath () const |
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const std::vector< float > & | GetOffsetVector () const |
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std::vector< float > | GetCopyOfOffsetVector () const |
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void | SetOffsetVector (const std::vector< float > &v) |
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const std::vector< int > & | GetNoteRowVector () const |
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std::vector< int > | GetCopyOfNoteRowVector () const |
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void | SetNoteRowVector (const std::vector< int > &v) |
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const std::vector< int > & | GetTrackVector () const |
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std::vector< int > | GetCopyOfTrackVector () const |
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void | SetTrackVector (const std::vector< int > &v) |
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const std::vector< TapNoteType > & | GetTapNoteTypeVector () const |
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std::vector< TapNoteType > | GetCopyOfTapNoteTypeVector () const |
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void | SetTapNoteTypeVector (const std::vector< TapNoteType > &v) |
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const std::vector< HoldReplayResult > & | GetHoldReplayDataVector () const |
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std::vector< HoldReplayResult > | GetCopyOfHoldReplayDataVector () const |
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void | SetHoldReplayDataVector (const std::vector< HoldReplayResult > &v) |
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const std::vector< MineReplayResult > & | GetMineReplayDataVector () const |
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std::vector< MineReplayResult > | GetCopyOfMineReplayDataVector () const |
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void | SetMineReplayDataVector (const std::vector< MineReplayResult > &v) |
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const std::vector< float > & | GetOnlineReplayTimestampVector () const |
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std::vector< float > | GetCopyOfOnlineReplayTimestampVector () const |
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void | SetOnlineReplayTimestampVector (const std::vector< float > &v) |
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const std::vector< InputDataEvent > & | GetInputDataVector () const |
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std::vector< InputDataEvent > | GetCopyOfInputDataVector () const |
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void | SetInputDataVector (const std::vector< InputDataEvent > &v) |
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const std::vector< MissReplayResult > & | GetMissReplayDataVector () const |
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std::vector< MissReplayResult > | GetCopyOfMissReplayDataVector () const |
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void | SetMissReplayDataVector (const std::vector< MissReplayResult > &v) |
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const std::map< int, ReplaySnapshot > & | GetReplaySnapshotMap () const |
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std::map< int, ReplaySnapshot > | GetCopyOfReplaySnapshotMap () const |
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void | SetReplaySnapshotMap (const std::map< int, ReplaySnapshot > &m) |
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JudgeInfo & | GetJudgeInfo () |
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JudgeInfo | GetCopyOfJudgeInfo () const |
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void | SetJudgeInfo (const JudgeInfo &ji) |
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std::string | GetScoreKey () const |
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void | SetScoreKey (std::string &key) |
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std::string | GetChartKey () const |
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void | SetChartKey (std::string &key) |
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float | GetMusicRate () const |
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void | SetMusicRate (float f) |
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float | GetSongOffset () const |
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void | SetSongOffset (float f) |
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float | GetGlobalOffset () const |
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void | SetGlobalOffset (float f) |
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int | GetRngSeed () const |
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void | SetRngSeed (int seed) |
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std::string | GetModifiers () const |
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void | SetModifiers (std::string &modstr) |
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void | SetUseReprioritizedNoteRows (bool b) |
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bool | UsingReprioritizedNoteRows () |
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const std::vector< MissReplayResult > & | GetReprioritizedMissData () const |
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std::vector< MissReplayResult > | GetCopyOfReprioritizedMissData () const |
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void | SetReprioritizedMissData (const std::vector< MissReplayResult > &v) |
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const std::vector< HoldReplayResult > & | GetReprioritizedHoldData () const |
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std::vector< HoldReplayResult > | GetCopyOfReprioritizedHoldData () const |
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void | SetReprioritizedHoldData (const std::vector< HoldReplayResult > &v) |
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const std::vector< MineReplayResult > & | GetReprioritizedMineData () const |
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std::vector< MineReplayResult > | GetCopyOfReprioritizedMineData () const |
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void | SetReprioritizedMineData (const std::vector< MineReplayResult > &v) |
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const std::vector< MissReplayResult > & | GetRelevantMissData () const |
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const std::vector< HoldReplayResult > & | GetRelevantHoldData () const |
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const std::vector< MineReplayResult > & | GetRelevantMineData () const |
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void | IngestInputData (bool ispress, int col, int row, float musicsecs, float offset, TapNoteType tnt, TapNoteSubType tnst) |
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void | IngestHoldDrop (int col, int row, TapNoteSubType tnst) |
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void | IngestMineHit (int col, int row) |
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void | IngestMissData (int col, int row, TapNoteType tnt, TapNoteSubType tnst) |
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void | IngestV2Data (int col, int row, float offset, TapNoteType tnt) |
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ReplayType | GetReplayType () const |
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bool | HasColumnData () const |
| | true for V2 and InputData
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bool | WriteReplayData () |
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| bool | WriteInputData () |
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bool | LoadReplayData () |
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bool | HasReplayData () const |
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bool | HasWrittenReplayData () const |
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| bool | FillInBlanksForInputData () |
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| bool | GeneratePrimitiveVectors () |
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bool | GenerateNoterowsFromTimestamps () |
| | Generate Noterow vector using online timestamp replay format.
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bool | GenerateInputData () |
| | Generate InputData using any ReplayData.
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| bool | ReprioritizeInputData () |
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std::map< int, std::vector< PlaybackEvent > > | GeneratePlaybackEvents (int startRow=0) |
| | Generate events used for playing back replay in gameplay.
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std::map< int, std::vector< PlaybackEvent > > | GeneratePlaybackEventForInputDataHead () |
| | Generate an event for replay playback for only one InputData element.
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bool | GenerateJudgeInfoAndReplaySnapshots (int startingRow=0, float timingScale=1.F) |
| | For Stats and ReplaySnapshots.
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| std::map< int, std::set< int > > | GenerateDroppedHoldColumnsToRowsMap (int startRow=0) |
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| std::map< int, std::set< int > > | GenerateDroppedHoldRowsToColumnsMap (int startRow=0) |
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std::map< int, std::set< int > > | GenerateDroppedHoldColumnsToRowsMapFromHead () |
| | Generate the event required for spectator playback.
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void | ValidateOffsets () |
| | Offsets can be really weird - Remove all impossible offsets.
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| bool | ValidateInputDataNoterows () |
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| void | VerifyInputDataAndReplayData () |
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| void | VerifyGeneratedInputDataMatchesReplayData () |
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HighScore * | GetHighScore () const |
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Steps * | GetSteps () const |
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NoteData | GetNoteData (Steps *pSteps=nullptr, bool bTransform=true) |
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TimingData * | GetTimingData () const |
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const Style * | GetStyle () const |
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std::shared_ptr< ReplaySnapshot > | GetReplaySnapshotForNoterow (int row) |
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bool | CanSafelyTransformNoteData () |
| | A check to see if the Replay has an RNG seed, if it uses shuffle.
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bool | IsOnlineScore () const |
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bool | IsSpectateScore () const |
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void | Unload () |
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| void | SetHighScoreMods () |
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void | PushSelf (lua_State *L) |
| | Lua.
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