Etterna 0.74.4
|
This is the complete list of members for Replay, including all inherited members.
CanSafelyTransformNoteData() -> bool | Replay | |
FillInBlanksForInputData() -> bool | Replay | |
GenerateDroppedHoldColumnsToRowsMap(int startRow=0) -> std::map< int, std::set< int > > | Replay | |
GenerateDroppedHoldRowsToColumnsMap(int startRow=0) -> std::map< int, std::set< int > > | Replay | |
GenerateInputData() -> bool | Replay | |
GenerateJudgeInfoAndReplaySnapshots(int startingRow=0, float timingScale=1.F) -> bool | Replay | |
GenerateNoterowsFromTimestamps() -> bool | Replay | |
GeneratePlaybackEvents(int startRow=0) -> std::map< int, std::vector< PlaybackEvent > > | Replay | |
GeneratePrimitiveVectors() -> bool | Replay | |
GetBasicPath() const -> const std::string (defined in Replay) | Replay | inline |
GetChartKey() const -> std::string (defined in Replay) | Replay | inline |
GetCopyOfHoldReplayDataVector() const -> std::vector< HoldReplayResult > (defined in Replay) | Replay | inline |
GetCopyOfInputDataVector() const -> std::vector< InputDataEvent > (defined in Replay) | Replay | inline |
GetCopyOfJudgeInfo() const -> JudgeInfo (defined in Replay) | Replay | inline |
GetCopyOfMineReplayDataVector() const -> std::vector< MineReplayResult > (defined in Replay) | Replay | inline |
GetCopyOfMissReplayDataVector() const -> std::vector< MissReplayResult > (defined in Replay) | Replay | inline |
GetCopyOfNoteRowVector() const -> std::vector< int > (defined in Replay) | Replay | inline |
GetCopyOfOffsetVector() const -> std::vector< float > (defined in Replay) | Replay | inline |
GetCopyOfOnlineReplayTimestampVector() const -> std::vector< float > (defined in Replay) | Replay | inline |
GetCopyOfReplaySnapshotMap() const -> std::map< int, ReplaySnapshot > (defined in Replay) | Replay | inline |
GetCopyOfReprioritizedHoldData() const -> std::vector< HoldReplayResult > (defined in Replay) | Replay | inline |
GetCopyOfReprioritizedMineData() const -> std::vector< MineReplayResult > (defined in Replay) | Replay | inline |
GetCopyOfReprioritizedMissData() const -> std::vector< MissReplayResult > (defined in Replay) | Replay | inline |
GetCopyOfTapNoteTypeVector() const -> std::vector< TapNoteType > (defined in Replay) | Replay | inline |
GetCopyOfTrackVector() const -> std::vector< int > (defined in Replay) | Replay | inline |
GetFullPath() const -> const std::string (defined in Replay) | Replay | inline |
GetGlobalOffset() const -> float (defined in Replay) | Replay | inline |
GetHighScore() -> HighScore * (defined in Replay) | Replay | |
GetHoldReplayDataVector() const -> const std::vector< HoldReplayResult > & (defined in Replay) | Replay | inline |
GetInputDataVector() const -> const std::vector< InputDataEvent > & (defined in Replay) | Replay | inline |
GetInputPath() const -> const std::string (defined in Replay) | Replay | inline |
GetJudgeInfo() -> JudgeInfo & (defined in Replay) | Replay | inline |
GetMineReplayDataVector() const -> const std::vector< MineReplayResult > & (defined in Replay) | Replay | inline |
GetMissReplayDataVector() const -> const std::vector< MissReplayResult > & (defined in Replay) | Replay | inline |
GetModifiers() const -> std::string (defined in Replay) | Replay | inline |
GetMusicRate() const -> float (defined in Replay) | Replay | inline |
GetNoteData(Steps *pSteps=nullptr, bool bTransform=true) -> NoteData (defined in Replay) | Replay | |
GetNoteRowVector() const -> const std::vector< int > & (defined in Replay) | Replay | inline |
GetOffsetVector() const -> const std::vector< float > & (defined in Replay) | Replay | inline |
GetOnlinePath() const -> const std::string (defined in Replay) | Replay | inline |
GetOnlineReplayTimestampVector() const -> const std::vector< float > & (defined in Replay) | Replay | inline |
GetRelevantHoldData() const -> const std::vector< HoldReplayResult > & (defined in Replay) | Replay | inline |
GetRelevantMineData() const -> const std::vector< MineReplayResult > & (defined in Replay) | Replay | inline |
GetRelevantMissData() const -> const std::vector< MissReplayResult > & (defined in Replay) | Replay | inline |
GetReplaySnapshotForNoterow(int row) -> std::shared_ptr< ReplaySnapshot > (defined in Replay) | Replay | |
GetReplaySnapshotMap() const -> const std::map< int, ReplaySnapshot > & (defined in Replay) | Replay | inline |
GetReplayType() const (defined in Replay) | Replay | inline |
GetReprioritizedHoldData() const -> const std::vector< HoldReplayResult > & (defined in Replay) | Replay | inline |
GetReprioritizedMineData() const -> const std::vector< MineReplayResult > & (defined in Replay) | Replay | inline |
GetReprioritizedMissData() const -> const std::vector< MissReplayResult > & (defined in Replay) | Replay | inline |
GetRngSeed() const -> int (defined in Replay) | Replay | inline |
GetScoreKey() const -> std::string (defined in Replay) | Replay | inline |
GetSongOffset() const -> float (defined in Replay) | Replay | inline |
GetSteps() -> Steps * (defined in Replay) | Replay | |
GetStyle() -> const Style * (defined in Replay) | Replay | |
GetTapNoteTypeVector() const -> const std::vector< TapNoteType > & (defined in Replay) | Replay | inline |
GetTimingData() -> TimingData * (defined in Replay) | Replay | |
GetTrackVector() const -> const std::vector< int > & (defined in Replay) | Replay | inline |
HasColumnData() const -> bool | Replay | inline |
HasReplayData() -> bool (defined in Replay) | Replay | |
HasWrittenReplayData() -> bool (defined in Replay) | Replay | |
IsOnlineScore() const (defined in Replay) | Replay | inline |
LoadReplayData() -> bool (defined in Replay) | Replay | |
PushSelf(lua_State *L) | Replay | |
Replay() (defined in Replay) | Replay | |
Replay(const HighScore *hs) (defined in Replay) | Replay | |
ReprioritizeInputData() -> bool | Replay | |
SetChartKey(std::string &key) (defined in Replay) | Replay | inline |
SetGlobalOffset(float f) (defined in Replay) | Replay | inline |
SetHighScoreMods() -> void | Replay | |
SetHoldReplayDataVector(const std::vector< HoldReplayResult > &v) (defined in Replay) | Replay | inline |
SetInputDataVector(const std::vector< InputDataEvent > &v) (defined in Replay) | Replay | inline |
SetJudgeInfo(const JudgeInfo &ji) (defined in Replay) | Replay | inline |
SetMineReplayDataVector(const std::vector< MineReplayResult > &v) (defined in Replay) | Replay | inline |
SetMissReplayDataVector(const std::vector< MissReplayResult > &v) (defined in Replay) | Replay | inline |
SetModifiers(std::string &modstr) (defined in Replay) | Replay | inline |
SetMusicRate(float f) (defined in Replay) | Replay | inline |
SetNoteRowVector(const std::vector< int > &v) (defined in Replay) | Replay | inline |
SetOffsetVector(const std::vector< float > &v) (defined in Replay) | Replay | inline |
SetOnlineReplayTimestampVector(const std::vector< float > &v) (defined in Replay) | Replay | inline |
SetReplaySnapshotMap(const std::map< int, ReplaySnapshot > &m) (defined in Replay) | Replay | inline |
SetReprioritizedHoldData(const std::vector< HoldReplayResult > &v) (defined in Replay) | Replay | inline |
SetReprioritizedMineData(const std::vector< MineReplayResult > &v) (defined in Replay) | Replay | inline |
SetReprioritizedMissData(const std::vector< MissReplayResult > &v) (defined in Replay) | Replay | inline |
SetRngSeed(int seed) (defined in Replay) | Replay | inline |
SetScoreKey(std::string &key) (defined in Replay) | Replay | inline |
SetSongOffset(float f) (defined in Replay) | Replay | inline |
SetTapNoteTypeVector(const std::vector< TapNoteType > &v) (defined in Replay) | Replay | inline |
SetTrackVector(const std::vector< int > &v) (defined in Replay) | Replay | inline |
SetUseReprioritizedNoteRows(bool b) (defined in Replay) | Replay | inline |
Unload() (defined in Replay) | Replay | inline |
UsingReprioritizedNoteRows() -> bool (defined in Replay) | Replay | inline |
ValidateInputDataNoterows() -> bool | Replay | |
ValidateOffsets() | Replay | |
VerifyGeneratedInputDataMatchesReplayData() | Replay | |
VerifyInputDataAndReplayData() | Replay | |
WriteInputData() -> bool | Replay | |
WriteReplayData() -> bool (defined in Replay) | Replay | |
~Replay() (defined in Replay) | Replay |