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| TimingData (float fOffset=0.F) |
| Sets up initial timing data with a defined offset.
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void | Copy (const TimingData &other) |
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void | Clear () |
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| TimingData (const TimingData &cpy) |
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auto | operator= (const TimingData &cpy) -> TimingData & |
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auto | operator= (TimingData &&other) noexcept -> TimingData & |
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void | PrepareLookup () |
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void | ReleaseLookup () |
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auto | GetSegmentIndexAtRow (TimingSegmentType tst, int row) const -> int |
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auto | GetSegmentIndexAtBeat (TimingSegmentType tst, float beat) const -> int |
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auto | GetNextSegmentBeatAtRow (TimingSegmentType tst, int row) const -> float |
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auto | GetNextSegmentBeatAtBeat (TimingSegmentType tst, float beat) const -> float |
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auto | GetPreviousSegmentBeatAtRow (TimingSegmentType tst, int row) const -> float |
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auto | GetPreviousSegmentBeatAtBeat (TimingSegmentType tst, float beat) const -> float |
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auto | empty () const -> bool |
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void | CopyRange (int start_row, int end_row, TimingSegmentType copy_type, int dest_row, TimingData &dest) const |
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void | ShiftRange (int start_row, int end_row, TimingSegmentType shift_type, int shift_amount) |
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void | ClearRange (int start_row, int end_row, TimingSegmentType clear_type) |
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void | GetActualBPM (float &fMinBPMOut, float &fMaxBPMOut, float highest=FLT_MAX) const |
| Gets the actual BPM of the song, while respecting a limit.
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auto | GetSegmentAtRow (int iNoteRow, TimingSegmentType tst) const -> const TimingSegment * |
| Retrieve the TimingSegment at the specified row.
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auto | GetSegmentAtRow (int iNoteRow, TimingSegmentType tst) -> TimingSegment * |
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auto | GetSegmentAtBeat (float fBeat, TimingSegmentType tst) const -> const TimingSegment * |
| Retrieve the TimingSegment at the given beat.
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| DefineSegment (BPM, BPM) |
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| DefineSegment (Stop, STOP) |
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| DefineSegment (Delay, DELAY) |
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| DefineSegment (Warp, WARP) |
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| DefineSegment (Label, LABEL) |
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| DefineSegment (Tickcount, TICKCOUNT) |
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| DefineSegment (Combo, COMBO) |
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| DefineSegment (Speed, SPEED) |
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| DefineSegment (Scroll, SCROLL) |
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| DefineSegment (Fake, FAKE) |
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| DefineSegment (TimeSignature, TIME_SIG) |
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auto | GetBPMAtRow (int iNoteRow) const -> float |
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auto | GetBPMAtBeat (float fBeat) const -> float |
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void | SetBPMAtRow (int iNoteRow, float fBPM) |
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void | SetBPMAtBeat (float fBeat, float fBPM) |
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auto | GetStopAtRow (int iNoteRow) const -> float |
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auto | GetStopAtBeat (float fBeat) const -> float |
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void | SetStopAtRow (int iNoteRow, float fSeconds) |
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void | SetStopAtBeat (float fBeat, float fSeconds) |
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auto | GetDelayAtRow (int iNoteRow) const -> float |
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auto | GetDelayAtBeat (float fBeat) const -> float |
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void | SetDelayAtRow (int iNoteRow, float fSeconds) |
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void | SetDelayAtBeat (float fBeat, float fSeconds) |
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void | SetTimeSignatureAtRow (int iNoteRow, int iNum, int iDen) |
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void | SetTimeSignatureAtBeat (float fBeat, int iNum, int iDen) |
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auto | GetWarpAtRow (int iNoteRow) const -> float |
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auto | GetWarpAtBeat (float fBeat) const -> float |
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void | SetWarpAtRow (int iRow, float fLength) |
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void | SetWarpAtBeat (float fBeat, float fLength) |
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auto | GetTickcountAtRow (int iNoteRow) const -> int |
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auto | GetTickcountAtBeat (float fBeat) const -> int |
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void | SetTickcountAtRow (int iNoteRow, int iTicks) |
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void | SetTickcountAtBeat (float fBeat, int iTicks) |
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auto | GetComboAtRow (int iNoteRow) const -> int |
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auto | GetComboAtBeat (float fBeat) const -> int |
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auto | GetMissComboAtRow (int iNoteRow) const -> int |
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auto | GetMissComboAtBeat (float fBeat) const -> int |
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auto | GetLabelAtRow (int iNoteRow) const -> const std::string & |
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auto | GetLabelAtBeat (float fBeat) const -> const std::string & |
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void | SetLabelAtRow (int iNoteRow, const std::string &sLabel) |
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void | SetLabelAtBeat (float fBeat, const std::string &sLabel) |
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auto | DoesLabelExist (const std::string &sLabel) const -> bool |
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auto | GetSpeedPercentAtRow (int iNoteRow) const -> float |
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auto | GetSpeedPercentAtBeat (float fBeat) const -> float |
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auto | GetSpeedWaitAtRow (int iNoteRow) const -> float |
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auto | GetSpeedWaitAtBeat (float fBeat) const -> float |
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auto | GetSpeedModeAtRow (int iNoteRow) const -> SpeedSegment::BaseUnit |
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auto | GetSpeedModeAtBeat (float fBeat) const -> SpeedSegment::BaseUnit |
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void | SetSpeedAtRow (int iNoteRow, float fPercent, float fWait, SpeedSegment::BaseUnit unit) |
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void | SetSpeedAtBeat (float fBeat, float fPercent, float fWait, SpeedSegment::BaseUnit unit) |
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void | SetSpeedPercentAtRow (int iNoteRow, float fPercent) |
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void | SetSpeedWaitAtRow (int iNoteRow, float fWait) |
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void | SetSpeedModeAtRow (int iNoteRow, SpeedSegment::BaseUnit unit) |
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void | SetSpeedPercentAtBeat (float fBeat, float fPercent) |
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void | SetSpeedWaitAtBeat (float fBeat, float fWait) |
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void | SetSpeedModeAtBeat (float fBeat, SpeedSegment::BaseUnit unit) |
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auto | GetDisplayedSpeedPercent (float fBeat, float fMusicSeconds) const -> float |
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auto | GetScrollAtRow (int iNoteRow) const -> float |
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auto | GetScrollAtBeat (float fBeat) const -> float |
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void | SetScrollAtRow (int iNoteRow, float fPercent) |
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void | SetScrollAtBeat (float fBeat, float fPercent) |
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auto | GetFakeAtRow (int iRow) const -> float |
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auto | GetFakeAtBeat (float fBeat) const -> float |
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auto | IsWarpAtRow (int iRow) const -> bool |
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auto | IsWarpAtBeat (float fBeat) const -> bool |
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auto | IsFakeAtRow (int iRow) const -> bool |
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auto | IsFakeAtBeat (float fBeat) const -> bool |
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auto | IsJudgableAtRow (int row) const -> bool |
| Determine if this notes on this row can be judged.
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auto | IsJudgableAtBeat (float beat) const -> bool |
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void | MultiplyBPMInBeatRange (int iStartIndex, int iEndIndex, float fFactor) |
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void | NoteRowToMeasureAndBeat (int iNoteRow, int &iMeasureIndexOut, int &iBeatIndexOut, int &iRowsRemainder) const |
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void | GetBeatInternal (GetBeatStarts &start, GetBeatArgs &args, unsigned int max_segment) const |
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auto | GetElapsedTimeInternal (GetBeatStarts &start, float beat, unsigned int max_segment) const -> float |
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void | GetBeatAndBPSFromElapsedTime (GetBeatArgs &args) const |
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auto | GetBeatFromElapsedTime (float elapsed_time) const -> float |
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auto | GetElapsedTimeFromBeat (float fBeat) const -> float |
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void | GetBeatAndBPSFromElapsedTimeNoOffset (GetBeatArgs &args) const |
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auto | GetBeatFromElapsedTimeNoOffset (float elapsed_time) const -> float |
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auto | GetElapsedTimeFromBeatNoOffset (float fBeat) const -> float |
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auto | GetDisplayedBeat (float fBeat) const -> float |
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auto | HasBpmChanges () const -> bool |
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auto | HasStops () const -> bool |
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auto | HasDelays () const -> bool |
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auto | HasWarps () const -> bool |
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auto | HasFakes () const -> bool |
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auto | HasSpeedChanges () const -> bool |
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auto | HasScrollChanges () const -> bool |
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auto | operator== (const TimingData &other) const -> bool |
| Compare two sets of timing data to see if they are equal.
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auto | operator!= (const TimingData &other) const -> bool |
| Compare two sets of timing data to see if they are not equal.
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void | ScaleRegion (float fScale=1, int iStartRow=0, int iEndRow=MAX_NOTE_ROW, bool bAdjustBPM=false) |
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void | InsertRows (int iStartRow, int iRowsToAdd) |
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void | DeleteRows (int iStartRow, int iRowsToDelete) |
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void | SortSegments (TimingSegmentType tst) |
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auto | GetTimingSegments (TimingSegmentType tst) const -> const std::vector< TimingSegment * > & |
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auto | GetTimingSegments (TimingSegmentType tst) -> std::vector< TimingSegment * > & |
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void | TidyUpData (bool allowEmpty) |
| Tidy up the timing data, e.g. provide default BPMs, labels, tickcounts.
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void | PushSelf (lua_State *L) |
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auto | ToVectorString (TimingSegmentType tst, int dec=6) const -> std::vector< std::string > |
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auto | BuildAndGetEtaner (const std::vector< int > &nerv) -> const std::vector< float > & |
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auto | BuildAndGetEtar (int lastrow) -> const std::vector< float > & |
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void | SetElapsedTimesAtAllRows (std::vector< float > &etar) |
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auto | GetElapsedTimesAtAllRows () const -> std::vector< float > |
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void | UnsetElapsedTimesAtAllRows () |
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void | UnsetEtaner () |
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auto | WhereUAtBro (float beat) const -> float |
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auto | WhereUAtBro (float beat) -> float |
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auto | WhereUAtBroNoOffset (float beat) const -> float |
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auto | WhereUAtBroNoOffset (float beat) -> float |
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auto | WhereUAtBro (int row) -> float |
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auto | ConvertReplayNoteRowsToTimestamps (const std::vector< int > &nrv, float rate) -> std::vector< float > |
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