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void | Load (PlayerNumber pn, MultiPlayer mp, bool bShowNoteField, int iAddToDifficulty, GameplayMode mode=GameplayMode_Normal) |
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MultiPlayer | GetPlayerStateAndStageStatsIndex () |
| Retrieve the player's state and stage stats index.
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PlayerState * | GetPlayerState () |
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PlayerStageStats * | GetPlayerStageStats () |
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PlayerNumber | GetStepsAndTrailIndex () |
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bool | IsEnabled () |
| Determine if the player information is enabled.
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bool | IsMultiPlayer () const |
| Determine if we're in MultiPlayer.
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std::string | GetName () const |
| Retrieve the name of the Player based on the mode.
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void | PushSelf (lua_State *L) |
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◆ GetName()
std::string PlayerInfo::GetName |
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const |
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Retrieve the name of the Player based on the mode.
- Returns
- the name of the Player.
◆ GetPlayerStateAndStageStatsIndex()
MultiPlayer PlayerInfo::GetPlayerStateAndStageStatsIndex |
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inline |
Retrieve the player's state and stage stats index.
- Returns
- the player's state and stage stats index.
◆ IsEnabled()
bool PlayerInfo::IsEnabled |
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Determine if the player information is enabled.
- Returns
- its success or failure.
◆ IsMultiPlayer()
bool PlayerInfo::IsMultiPlayer |
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const |
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inline |
Determine if we're in MultiPlayer.
- Returns
- true if it is MultiPlayer, false otherwise.
◆ m_vpStepsQueue
std::vector<Steps*> PlayerInfo::m_vpStepsQueue |
The list of Steps a player has to go through in this set.
The size may be greater than 1 if playing a course.
The documentation for this class was generated from the following files:
- /home/runner/work/etterna/etterna/src/Etterna/Models/Misc/PlayerInfo.h
- /home/runner/work/etterna/etterna/src/Etterna/Models/Misc/PlayerInfo.cpp