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virtual auto | Connect (NetworkSyncManager *, unsigned short, std::string) -> bool |
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virtual void | close () |
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virtual void | Update (NetworkSyncManager *n, float fDeltaTime) |
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virtual void | CreateNewRoom (std::string name, std::string desc, std::string password) |
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virtual void | SelectUserSong (NetworkSyncManager *n, Song *song) |
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virtual void | EnterRoom (std::string name, std::string password) |
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virtual void | LeaveRoom (NetworkSyncManager *n) |
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virtual void | SendChat (const std::string &message, std::string tab, int type) |
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virtual void | ReportHighScore (HighScore *hs, PlayerStageStats &pss) |
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virtual void | ReportSongOver (NetworkSyncManager *n) |
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virtual void | StartRequest (NetworkSyncManager *n, short position) |
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virtual void | Login (std::string user, std::string pass) |
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virtual void | Logout () |
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virtual void | OnMusicSelect () |
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virtual void | OffMusicSelect () |
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virtual void | OnOptions () |
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virtual void | OffOptions () |
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virtual void | OnEval () |
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virtual void | OffEval () |
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virtual void | SendMPLeaderboardUpdate (float wife, std::string &jdgstr) |
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virtual void | ReportReplayInput (NetworkSyncManager *n, bool isPress, int col, int row, float fMusicSeconds, float fNoteOffset, int tapNoteType, int tapNoteSubType) |
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virtual void | ReportReplayMiss (NetworkSyncManager *n, int col, int row, int tapNoteType, int tapNoteSubType) |
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virtual void | ReportReplayHold (NetworkSyncManager *n, int col, int row, int subType) |
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virtual void | ReportReplayMine (NetworkSyncManager *n, int row, int col) |
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virtual void | ReportV2Data (int col, int row, float offset, int tapNoteType) |
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