◆ BeginConcurrentRendering()
void LowLevelWindow_Win32::BeginConcurrentRendering |
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virtual |
◆ CreateRenderTarget()
◆ EndConcurrentRendering()
void LowLevelWindow_Win32::EndConcurrentRendering |
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virtual |
◆ GetActualVideoModeParams()
◆ GetDisplaySpecs()
void LowLevelWindow_Win32::GetDisplaySpecs |
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DisplaySpecs & |
out | ) |
const |
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virtual |
◆ GetProcAddress()
void * LowLevelWindow_Win32::GetProcAddress |
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const std::string & |
s | ) |
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virtual |
◆ IsSoftwareRenderer()
bool LowLevelWindow_Win32::IsSoftwareRenderer |
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std::string & |
sError | ) |
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virtual |
◆ SupportsFullscreenBorderlessWindow()
bool LowLevelWindow_Win32::SupportsFullscreenBorderlessWindow |
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const |
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inlinevirtual |
◆ SupportsRenderToTexture()
virtual bool LowLevelWindow_Win32::SupportsRenderToTexture |
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const |
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inlinevirtual |
◆ SupportsThreadedRendering()
bool LowLevelWindow_Win32::SupportsThreadedRendering |
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virtual |
◆ SwapBuffers()
void LowLevelWindow_Win32::SwapBuffers |
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virtual |
◆ TryVideoMode()
std::string LowLevelWindow_Win32::TryVideoMode |
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const VideoModeParams & |
p, |
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bool & |
bNewDeviceOut |
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) |
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virtual |
◆ Update()
void LowLevelWindow_Win32::Update |
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virtual |
The documentation for this class was generated from the following files:
- /home/runner/work/etterna/etterna/src/arch/LowLevelWindow/LowLevelWindow_Win32.h
- /home/runner/work/etterna/etterna/src/arch/LowLevelWindow/LowLevelWindow_Win32.cpp