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virtual void | Create (const RenderTargetParam ¶m, int &iTextureWidthOut, int &iTextureHeightOut)=0 |
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virtual auto | GetTexture () const -> intptr_t=0 |
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virtual void | StartRenderingTo ()=0 |
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virtual void | FinishRenderingTo ()=0 |
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virtual auto | InvertY () const -> bool |
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auto | GetParam () const -> const RenderTargetParam & |
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virtual void | Create (const RenderTargetParam ¶m, int &iTextureWidthOut, int &iTextureHeightOut)=0 |
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virtual unsigned | GetTexture () const =0 |
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virtual void | StartRenderingTo ()=0 |
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virtual void | FinishRenderingTo ()=0 |
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virtual bool | InvertY () const |
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const RenderTargetParam & | GetParam () const |
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The documentation for this class was generated from the following files: