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Etterna 0.75.1
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The parameters to play a sound. More...
#include <RageSound.h>

Public Types | |
| enum | StopMode_t { M_STOP , M_LOOP , M_CONTINUE , M_AUTO } |
| How does the sound stop itself, if it does? More... | |
Public Attributes | |
| float | m_StartSecond { 0 } |
| float | m_LengthSeconds { -1 } |
| float | m_fFadeInSeconds { 0 } |
| float | m_fFadeOutSeconds { 0 } |
| float | m_Volume { 1.0F } |
| float | m_fAttractVolume { 1.0F } |
| float | m_fPitch { 1.0F } |
| float | m_fSpeed { 1.0F } |
| bool | m_bAccurateSync { false } |
| RageTimer | m_StartTime |
| enum RageSoundParams::StopMode_t | M_AUTO |
| How does the sound stop itself, if it does? | |
| bool | m_bIsCriticalSound { false } |
| bool | m_bIsAction { false } |
| bool | m_bIsBGM { false } |
The parameters to play a sound.
These are normally changed before playing begins, and are constant from then on.