Etterna 0.74.4
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Utilities for working with Lua. More...
Functions | |
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bool | FromStack< LuaReference > (lua_State *L, LuaReference &Object, int iOffset) |
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bool | FromStack< apActorCommands > (lua_State *L, apActorCommands &Object, int iOffset) |
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void | Push< LuaReference > (lua_State *L, const LuaReference &Object) |
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bool | FromStack (Lua *L, std::string &object, int offset) |
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void | Push< bool > (lua_State *L, bool const &object) |
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void | Push< float > (lua_State *L, float const &object) |
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void | Push< double > (lua_State *L, double const &object) |
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void | Push< int > (lua_State *L, int const &object) |
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void | Push< unsigned int > (lua_State *L, unsigned int const &object) |
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void | Push< unsigned long > (lua_State *L, unsigned long const &object) |
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void | Push< std::string > (lua_State *L, std::string const &object) |
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bool | FromStack< bool > (Lua *L, bool &object, int offset) |
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bool | FromStack< float > (Lua *L, float &object, int offset) |
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bool | FromStack< double > (Lua *L, double &object, int offset) |
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bool | FromStack< int > (Lua *L, int &object, int offset) |
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bool | FromStack< unsigned int > (Lua *L, unsigned int &object, int offset) |
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bool | FromStack< unsigned long > (Lua *L, unsigned long &object, int offset) |
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bool | FromStack< std::string > (Lua *L, std::string &object, int offset) |
bool | FromStack (Lua *L, char const *object, int offset) |
template<class T > | |
void | Push (lua_State *L, const BroadcastOnChange< T > &Object) |
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bool | FromStack< RageColor > (lua_State *L, RageColor &Object, int iOffset) |
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void | Push< RageColor > (lua_State *L, const RageColor &Object) |
Variables | |
bool | InReportScriptError = false |
Utilities for working with Lua.