Etterna 0.74.4
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Main rendering and update loop. More...
Functions | |
bool | hasUserQuit () |
void | setUserQuit () |
void | loadSavedLayout () |
void | setGameFocused (bool bAppHasFocus) |
Called when the user attempted to quit the game. | |
bool | isGameFocused () |
bool | didFocusChange () |
void | setToggleWindowed () |
bool | GetAndClearToggleWindowed () |
void | SetUpdateRate (float fUpdateRate) |
float | GetUpdateRate () |
void | ChangeTheme (const std::string &sNewTheme) |
void | ChangeGame (const std::string &new_game, const std::string &new_theme) |
void | RunGameLoop () |
Main rendering and update loop.
void GameLoop::setUserQuit | ( | ) |