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Etterna 0.75.1
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Main rendering and update loop. More...
Functions | |
| bool | hasUserQuit () |
| void | setUserQuit () |
| void | loadSavedLayout () |
| void | setGameFocused (bool bAppHasFocus) |
| Called when the user attempted to quit the game. | |
| bool | isGameFocused () |
| bool | didFocusChange () |
| void | setToggleWindowed () |
| bool | GetAndClearToggleWindowed () |
| void | SetUpdateRate (float fUpdateRate) |
| float | GetUpdateRate () |
| void | ChangeTheme (const std::string &sNewTheme) |
| void | ChangeGame (const std::string &new_game, const std::string &new_theme) |
| void | RunGameLoop () |
Main rendering and update loop.
| void GameLoop::setUserQuit | ( | ) |