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Etterna 0.75.1
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This is the complete list of members for ScoreManager, including all inherited members.
| AddScore(const HighScore &hs_, const std::string &profileID=PROFILEMAN->GetProfile(PLAYER_1) ->m_sProfileID) -> int (defined in ScoreManager) | ScoreManager | inline |
| AddToKeyedIndex(HighScore *hs) (defined in ScoreManager) | ScoreManager | inline |
| CalcPlayerRating(float &prating, float *pskillsets, const std::string &profileID) (defined in ScoreManager) | ScoreManager | |
| camefromreplay (defined in ScoreManager) | ScoreManager | |
| CreateNode(const std::string &profileID=PROFILEMAN->GetProfile(PLAYER_1) ->m_sProfileID) const -> XNode * (defined in ScoreManager) | ScoreManager | |
| GetAllPBPtrs(const std::string &profileID=PROFILEMAN->GetProfile(PLAYER_1) ->m_sProfileID) -> const std::vector< vector< HighScore * > > (defined in ScoreManager) | ScoreManager | |
| GetAllPBsPreferringReplays(const std::string &profileID=PROFILEMAN->GetProfile(PLAYER_1) ->m_sProfileID) -> std::vector< HighScore * > (defined in ScoreManager) | ScoreManager | |
| GetAllProfileScores(const std::string &profileID=PROFILEMAN->GetProfile(PLAYER_1) ->m_sProfileID) -> const std::vector< HighScore * > & (defined in ScoreManager) | ScoreManager | inline |
| GetAllScores() -> const std::vector< HighScore * > & (defined in ScoreManager) | ScoreManager | inline |
| GetBestGradeFor(const std::string &ck, const std::string &profileID=PROFILEMAN->GetProfile(PLAYER_1) ->m_sProfileID) const -> Grade (defined in ScoreManager) | ScoreManager | inline |
| GetBestWifeScoreFor(const std::string &ck, const std::string &profileID=PROFILEMAN->GetProfile(PLAYER_1) ->m_sProfileID) const -> float (defined in ScoreManager) | ScoreManager | inline |
| GetChartPBAt(const std::string &ck, float rate, const std::string &profileID=PROFILEMAN->GetProfile(PLAYER_1) ->m_sProfileID) -> HighScore * (defined in ScoreManager) | ScoreManager | |
| GetChartPBUpTo(const std::string &ck, float rate, const std::string &profileID=PROFILEMAN->GetProfile(PLAYER_1) ->m_sProfileID) -> HighScore * (defined in ScoreManager) | ScoreManager | |
| GetMostRecentScore() -> HighScore * (defined in ScoreManager) | ScoreManager | inline |
| GetNumScoresThisSession() -> int (defined in ScoreManager) | ScoreManager | inline |
| GetPlaycountPerSkillset(const std::string &profileID=PROFILEMAN->GetProfile(PLAYER_1) ->m_sProfileID) (defined in ScoreManager) | ScoreManager | |
| GetPlayerRatingOverTime(const std::string &profileID=PROFILEMAN->GetProfile(PLAYER_1) ->m_sProfileID) (defined in ScoreManager) | ScoreManager | |
| GetProfileScores(const std::string &profileID=PROFILEMAN->GetProfile(PLAYER_1) ->m_sProfileID) -> std::unordered_map< std::string, ScoresForChart > * (defined in ScoreManager) | ScoreManager | inline |
| GetRecentScore(int rank) -> HighScore * (defined in ScoreManager) | ScoreManager | |
| GetRecentScoreForGame(int rank) -> HighScore * (defined in ScoreManager) | ScoreManager | |
| GetScoresByKey() -> const std::unordered_map< std::string, HighScore * > & (defined in ScoreManager) | ScoreManager | inline |
| GetScoresForChart(const std::string &ck, const std::string &profileID=PROFILEMAN->GetProfile(PLAYER_1) ->m_sProfileID) -> ScoresForChart * (defined in ScoreManager) | ScoreManager | |
| GetScoresThisSession() -> std::vector< HighScore * > (defined in ScoreManager) | ScoreManager | inline |
| GetSortedKeys() -> const std::vector< std::string > (defined in ScoreManager) | ScoreManager | |
| GetTopPlayedSkillsets(const std::string &profileID=PROFILEMAN->GetProfile(PLAYER_1) ->m_sProfileID) (defined in ScoreManager) | ScoreManager | |
| GetTopSSRHighScore(unsigned int rank, int ss) -> HighScore * (defined in ScoreManager) | ScoreManager | |
| GetTopSSRHighScoreForGame(unsigned int rank, int ss) -> HighScore * (defined in ScoreManager) | ScoreManager | |
| GetTopSSRValue(unsigned int rank, int ss) -> float (defined in ScoreManager) | ScoreManager | |
| HasAnyScores() const -> bool (defined in ScoreManager) | ScoreManager | inline |
| ImportScore(const HighScore &hs_, const std::string &profileID=PROFILEMAN->GetProfile(PLAYER_1) ->m_sProfileID) (defined in ScoreManager) | ScoreManager | |
| KeyHasScores(const std::string &ck, const std::string &profileID=PROFILEMAN->GetProfile(PLAYER_1) ->m_sProfileID) const -> bool (defined in ScoreManager) | ScoreManager | inline |
| LoadFromNode(const XNode *node, const std::string &profileID=PROFILEMAN->GetProfile(PLAYER_1) ->m_sProfileID) (defined in ScoreManager) | ScoreManager | |
| minpercent (defined in ScoreManager) | ScoreManager | |
| PurgeProfileScores(const std::string &profileID=PROFILEMAN->GetProfile(PLAYER_1) ->m_sProfileID) (defined in ScoreManager) | ScoreManager | |
| PurgeScores() (defined in ScoreManager) | ScoreManager | |
| PushSelf(lua_State *L) (defined in ScoreManager) | ScoreManager | |
| PutScoreAtTheTop(const std::string &scorekey) (defined in ScoreManager) | ScoreManager | inline |
| RecalculateSSRs(LoadingWindow *ld) (defined in ScoreManager) | ScoreManager | |
| RecalculateSSRs(const std::string &profileID) (defined in ScoreManager) | ScoreManager | |
| RegisterScore(HighScore *hs) (defined in ScoreManager) | ScoreManager | inline |
| RegisterScoreInProfile(HighScore *hs_, const std::string &profileID) (defined in ScoreManager) | ScoreManager | |
| RegisterScoreThisSession(HighScore *hs) (defined in ScoreManager) | ScoreManager | inline |
| rescores (defined in ScoreManager) | ScoreManager | |
| ScoreManager() (defined in ScoreManager) | ScoreManager | |
| scorestorecalc (defined in ScoreManager) | ScoreManager | |
| SetAllTopScores(const std::string &profileID=PROFILEMAN->GetProfile(PLAYER_1) ->m_sProfileID) (defined in ScoreManager) | ScoreManager | |
| SortRecentScores(const std::string &profileID=PROFILEMAN->GetProfile(PLAYER_1) ->m_sProfileID) (defined in ScoreManager) | ScoreManager | |
| SortRecentScoresForGame(const std::string &profileID=PROFILEMAN->GetProfile(PLAYER_1) ->m_sProfileID) (defined in ScoreManager) | ScoreManager | |
| SortTopSSRPtrs(Skillset ss, const std::string &profileID=PROFILEMAN->GetProfile(PLAYER_1) ->m_sProfileID, bool getSSRs=false) (defined in ScoreManager) | ScoreManager | |
| SortTopSSRPtrsByPercent(const std::string &profileID=PROFILEMAN->GetProfile(PLAYER_1) ->m_sProfileID) (defined in ScoreManager) | ScoreManager | |
| SortTopSSRPtrsByPercentForGame(const std::string &profileID=PROFILEMAN->GetProfile(PLAYER_1) ->m_sProfileID) (defined in ScoreManager) | ScoreManager | |
| SortTopSSRPtrsForGame(Skillset ss, const std::string &profileID=PROFILEMAN->GetProfile(PLAYER_1) ->m_sProfileID) (defined in ScoreManager) | ScoreManager | |
| tempscoreforonlinereplayviewing (defined in ScoreManager) | ScoreManager | |
| UnInvalidateAllScores(const std::string &profileID) (defined in ScoreManager) | ScoreManager | |
| UnloadAllReplayData() (defined in ScoreManager) | ScoreManager | inline |
| ~ScoreManager() (defined in ScoreManager) | ScoreManager |