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void | Clear () |
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void | Unmap (InputDevice id) |
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void | WriteMappings (const InputScheme *pInputScheme, const std::string &sFilePath) |
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void | ReadMappings (const InputScheme *pInputScheme, const std::string &sFilePath, bool bIsAutoMapping) |
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void | SetInputMap (const DeviceInput &DeviceI, const GameInput &GameI, int iSlotIndex) |
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void | ClearFromInputMap (const DeviceInput &DeviceI) |
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auto | ClearFromInputMap (const GameInput &GameI, int iSlotIndex) -> bool |
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std::string | m_sDeviceRegex |
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std::string | m_sDescription |
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DeviceInput | m_GItoDI [NUM_GameController][NUM_GameButton][NUM_GAME_TO_DEVICE_SLOTS] |
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The documentation for this class was generated from the following files:
- /home/runner/work/etterna/etterna/src/Etterna/Singletons/InputMapper.h
- /home/runner/work/etterna/etterna/src/Etterna/Singletons/InputMapper.cpp