10 void setToggleWindowed();
11 bool GetAndClearToggleWindowed();
13 void SetUpdateRate(
float fUpdateRate);
14 float GetUpdateRate();
15 void ChangeTheme(
const std::string& sNewTheme);
16 void ChangeGame(
const std::string& new_game,
const std::string& new_theme =
"");
18 void loadSavedLayout();
Main rendering and update loop.
Definition GameLoop.cpp:253
void setGameFocused(bool isFocused)
Called when the user attempted to quit the game.
Definition GameLoop.cpp:267
void setUserQuit()
Definition GameLoop.cpp:258