Etterna 0.74.4
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FontManager.h
1/* FontManager - Interface for loading and releasing fonts. */
2
3#ifndef FONTMANAGER_H
4#define FONTMANAGER_H
5
6class Font;
7struct Game;
8
10{
11 public:
14
15 Font* LoadFont(const std::string& sFontOrTextureFilePath,
16 std::string sChars = "");
17 Font* CopyFont(Font* pFont);
18 void UnloadFont(Font* fp);
19 // void PruneFonts();
20};
21
22extern FontManager* FONT; // global and accessible from anywhere in our program
23
24#endif
Definition FontManager.h:10
Definition Font.h:139
Holds information about a particular style of a game (e.g. "single", "double").
Definition Game.h:33