Etterna 0.74.4
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This is the complete list of members for Style, including all inherited members.
ColToButtonName(int iCol) const -> std::string (defined in Style) | Style | |
END_MAPPING enum value (defined in Style) | Style | |
GameInputToColumn(const GameInput &GameI) const -> int | Style | |
GetMinAndMaxColX(PlayerNumber pn, float &fMixXOut, float &fMaxXOut) const (defined in Style) | Style | |
GetTransformedNoteDataForStyle(PlayerNumber pn, const NoteData &original, NoteData ¬eDataOut) const (defined in Style) | Style | |
GetUsesCenteredArrows() const -> bool (defined in Style) | Style | |
GetWidth(PlayerNumber pn) const -> float (defined in Style) | Style | |
m_bUsedForDemonstration | Style | |
m_bUsedForEdit | Style | |
m_bUsedForGameplay | Style | |
m_bUsedForHowToPlay | Style | |
m_ColumnInfo | Style | |
m_iColsPerPlayer | Style | |
m_iColumnDrawOrder (defined in Style) | Style | |
m_iInputColumn | Style | |
m_StepsType | Style | |
m_StyleType | Style | |
m_szName | Style | |
NO_MAPPING enum value (defined in Style) | Style | |
PushSelf(lua_State *L) (defined in Style) | Style | |
StyleInputToGameInput(int iCol, std::vector< GameInput > &ret) const (defined in Style) | Style |