Etterna 0.74.4
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ScreenOptionsMaster Member List

This is the complete list of members for ScreenOptionsMaster, including all inherited members.

Actor()Actor
Actor(const Actor &cpy)Actor
ActorFrame() (defined in ActorFrame)ActorFrame
ActorFrame(const ActorFrame &cpy) (defined in ActorFrame)ActorFrame
AddChild(Actor *pActor)ActorFramevirtual
AddCommand(const std::string &sCmdName, const apActorCommands &apac, bool warn=true) (defined in Actor)Actor
AddInputCallbackFromStack(lua_State *L) (defined in Screen)Screen
AddRotationH(float rot) (defined in Actor)Actor
AddRotationP(float rot) (defined in Actor)Actor
AddRotationR(float rot) (defined in Actor)Actor
AddRotationX(float rot) (defined in Actor)Actorinline
AddRotationY(float rot) (defined in Actor)Actorinline
AddRotationZ(float rot) (defined in Actor)Actorinline
AddWrapperState() (defined in Actor)Actor
AddX(float x)Actorinline
AddY(float y)Actorinline
AddZ(float z)Actorinline
AfterChangeRow(PlayerNumber pn)ScreenOptionsprotectedvirtual
AfterChangeValueInRow(int iRow, PlayerNumber pn)ScreenOptionsprotectedvirtual
AfterChangeValueOrRow(PlayerNumber pn) (defined in ScreenOptions)ScreenOptionsprotectedvirtual
AllAreOnLastRow() const (defined in ScreenOptions)ScreenOptionsprotected
ALLOW_OPERATOR_MENU_BUTTONScreenprotected
ALLOW_REPEATING_CHANGE_VALUE_INPUT (defined in ScreenOptions)ScreenOptionsprotected
AllowCallbackInput() override (defined in ScreenWithMenuElements)ScreenWithMenuElementsinlinevirtual
AllowLateJoin() const overrideScreenWithMenuElementsinlinevirtual
AllowOperatorMenuButton() const (defined in Screen)Screeninline
AutoLoadChildren() const -> bool (defined in ActorFrame)ActorFrameinlinevirtual
b_PreviewNoteFieldIsActive (defined in Screen)Screen
BeginDraw() overrideActorFramevirtual
BeginFadingOut() (defined in ScreenOptions)ScreenOptionsprotected
BeginScreen() overrideScreenOptionsvirtual
BeginTweening(float time, ITween *pInterp) (defined in Actor)Actorvirtual
BeginTweening(float time, TweenType tt=TWEEN_LINEAR) (defined in Actor)Actorvirtual
bob enum value (defined in Actor)Actor
bounce enum value (defined in Actor)Actor
CalcPercentThroughTween() (defined in Actor)Actor
Cancel(ScreenMessage smSendWhenDone) (defined in ScreenWithMenuElements)ScreenWithMenuElementsvirtual
CANCEL_TRANSITIONS_OUT (defined in ScreenWithMenuElements)ScreenWithMenuElementsprotected
ChangeValueInRowAbsolute(int iRow, PlayerNumber pn, int iChoiceIndex, bool bRepeat) (defined in ScreenOptions)ScreenOptionsprotected
ChangeValueInRowRelative(int iRow, PlayerNumber pn, int iDelta, bool bRepeat) (defined in ScreenOptions)ScreenOptionsprotected
ClearMessageQueue()Screen
ClearMessageQueue(const ScreenMessage &SM)Screen
ClearMessages(const std::string &sMessage="") (defined in IMessageSubscriber)IMessageSubscriber
CLOCK_BGM_BEAT enum value (defined in Actor)Actor
CLOCK_BGM_BEAT_NO_OFFSET enum value (defined in Actor)Actor
CLOCK_BGM_BEAT_PLAYER1 enum value (defined in Actor)Actor
CLOCK_BGM_BEAT_PLAYER2 enum value (defined in Actor)Actor
CLOCK_BGM_TIME enum value (defined in Actor)Actor
CLOCK_BGM_TIME_NO_OFFSET enum value (defined in Actor)Actor
CLOCK_LIGHT_1 enum value (defined in Actor)Actor
CLOCK_LIGHT_LAST enum value (defined in Actor)Actor
CLOCK_TIMER enum value (defined in Actor)Actor
CLOCK_TIMER_GLOBAL enum value (defined in Actor)Actor
Copy() const -> ActorFrame *override (defined in ActorFrame)ActorFramevirtual
cover enum valueActor
CURSOR_TWEEN_SECONDS (defined in ScreenOptions)ScreenOptionsprotected
DELAY_MUSIC_SECONDS (defined in ScreenWithMenuElements)ScreenWithMenuElementsprotected
delayedFunctions (defined in Screen)Screen
delayedPeriodicFunctionIdsToDelete (defined in Screen)Screen
delayedPeriodicFunctions (defined in Screen)Screen
DeleteAllChildren() (defined in ActorFrame)ActorFrame
DeleteChildrenWhenDone(bool bDelete=true) (defined in ActorFrame)ActorFrameinline
DestTweenState() -> TweenState & (defined in Actor)Actorinline
DestTweenState() const -> const TweenState & (defined in Actor)Actorinline
diffuse_blink enum value (defined in Actor)Actor
diffuse_ramp enum value (defined in Actor)Actor
diffuse_shift enum value (defined in Actor)Actor
Draw()Actor
DrawPrimitives() overrideActorFramevirtual
EarlyAbortDraw() const -> boolActorinlinevirtual
Effect enum nameActor
EffectClock enum nameActor
EnableAnimation(bool b) (defined in Actor)Actorinlinevirtual
EndDraw() overrideActorFramevirtual
EndScreen()Screenvirtual
EraseHeadTween() (defined in Actor)Actorinlinevirtual
ExportOptions(int iRow, const PlayerNumber &vpns) override (defined in ScreenOptionsMaster)ScreenOptionsMasterprotectedvirtual
ExportOptionsOnCancel(int iRow, const PlayerNumber &pn) override (defined in ScreenOptionsMaster)ScreenOptionsMasterprotectedvirtual
FinishTweening() override (defined in ActorFrame)ActorFramevirtual
fit_inside enum valueActor
FocusedItemEndsScreen(PlayerNumber pn) const (defined in ScreenOptions)ScreenOptionsprotectedvirtual
g_fCurrentBGMBeat (defined in Actor)Actorprotectedstatic
g_fCurrentBGMBeatNoOffset (defined in Actor)Actorprotectedstatic
g_fCurrentBGMTime (defined in Actor)Actorprotectedstatic
g_fCurrentBGMTimeNoOffset (defined in Actor)Actorprotectedstatic
g_vfCurrentBGMBeatPlayer (defined in Actor)Actorprotectedstatic
g_vfCurrentBGMBeatPlayerNoOffset (defined in Actor)Actorprotectedstatic
get_tween_uses_effect_delta() const -> bool (defined in Actor)Actorinline
GetAnimationLengthSeconds() const -> float (defined in Actor)Actorinlinevirtual
GetAux() const -> float (defined in Actor)Actorinline
GetBaseZoomX() const -> float (defined in Actor)Actorinline
GetBaseZoomY() const -> float (defined in Actor)Actorinline
GetBaseZoomZ() const -> float (defined in Actor)Actorinline
GetChild(const std::string &sName) -> Actor * (defined in ActorFrame)ActorFrame
GetChildren() const -> std::vector< Actor * > (defined in ActorFrame)ActorFrameinline
GetCommand(const std::string &sCommandName) const -> const apActorCommands * (defined in Actor)Actor
GetCropBottom() const -> float (defined in Actor)Actorinline
GetCropLeft() const -> float (defined in Actor)Actorinline
GetCropRight() const -> float (defined in Actor)Actorinline
GetCropTop() const -> float (defined in Actor)Actorinline
GetCurrentDiffuseAlpha() const -> float (defined in Actor)Actorinline
GetCurrentRow(PlayerNumber pn=PLAYER_1) const (defined in ScreenOptions)ScreenOptionsinlineprotected
GetDestX() const -> float (defined in Actor)Actorinline
GetDestY() const -> float (defined in Actor)Actorinline
GetDestZ() const -> float (defined in Actor)Actorinline
GetDiffuse() const -> RageColor (defined in Actor)Actorinline
GetDiffuseAlpha() const -> float (defined in Actor)Actorinline
GetDiffuses(int i) const -> RageColor (defined in Actor)Actorinline
GetDrawFunction() const -> LuaReference (defined in ActorFrame)ActorFrameinline
GetDrawOrder() const -> int (defined in Actor)Actorinline
GetEffect() const -> Effect (defined in Actor)Actorinline
GetEffectDelta() const -> float (defined in Actor)Actorinline
GetEffectDeltaTime() const -> float (defined in Actor)Actorinlineprotected
GetEffectMagnitude() const -> RageVector3 (defined in Actor)Actorinline
GetEffectPeriod() const -> float (defined in Actor)Actorinline
GetExplanationText(int iRow) const (defined in ScreenOptions)ScreenOptionsprotected
GetFakeParent() const -> Actor * (defined in Actor)Actorinline
GetFakeParentOrParent() -> Actor * (defined in Actor)Actor
GetGlow() const -> RageColor (defined in Actor)Actorinline
GetHorizAlign() -> float (defined in Actor)Actorinlinevirtual
GetLineage() const -> std::stringActor
GetName() const -> const std::string &Actorinline
GetNextScreenForFocusedItem(PlayerNumber pn) const (defined in ScreenOptions)ScreenOptionsprotected
GetNextScreenName() const (defined in Screen)Screen
GetNumChildren() const -> int (defined in ActorFrame)ActorFrameinline
GetNumRows() const (defined in ScreenOptions)ScreenOptionsinlineprotected
GetNumStates() const -> int (defined in Actor)Actorinlinevirtual
GetNumWrapperStates() const -> size_t (defined in Actor)Actorinline
GetParent() const -> Actor *Actorinline
GetPrevScreen() const (defined in Screen)Screen
GetRotationX() const -> float (defined in Actor)Actorinline
GetRotationY() const -> float (defined in Actor)Actorinline
GetRotationZ() const -> float (defined in Actor)Actorinline
GetRow(int iRow) const (defined in ScreenOptions)ScreenOptionsinlineprotected
GetScreenType() const (defined in Screen)Screeninlinevirtual
GetSecsIntoEffect() const -> float (defined in Actor)Actorinline
GetSkewX(float) const -> float (defined in Actor)Actorinline
GetSkewY(float) const -> float (defined in Actor)Actorinline
GetTrueRotationX() -> float (defined in Actor)Actor
GetTrueRotationY() -> float (defined in Actor)Actor
GetTrueRotationZ() -> float (defined in Actor)Actor
GetTrueX() -> float (defined in Actor)Actor
GetTrueY() -> float (defined in Actor)Actor
GetTrueZ() -> float (defined in Actor)Actor
GetTrueZoom() -> float (defined in Actor)Actor
GetTrueZoomX() -> float (defined in Actor)Actor
GetTrueZoomY() -> float (defined in Actor)Actor
GetTrueZoomZ() -> float (defined in Actor)Actor
GetTweenTimeLeft() const -> float overrideActorFramevirtual
GetUnzoomedHeight() const -> float (defined in Actor)Actorinline
GetUnzoomedWidth() const -> float (defined in Actor)Actorinline
GetUpdateRate() -> float override (defined in ActorFrame)ActorFrameinlinevirtual
GetVertAlign() -> float (defined in Actor)Actorinlinevirtual
GetVisible() const -> boolActorinline
GetWidthXY(PlayerNumber pn, int iRow, int iChoiceOnRow, int &iWidthOut, int &iXOut, int &iYOut) const (defined in ScreenOptions)ScreenOptionsprotected
GetWrapperState(size_t i) -> Actor * (defined in Actor)Actor
GetX() const -> floatActorinline
GetY() const -> floatActorinline
GetZ() const -> floatActorinline
GetZoom() const -> floatActorinline
GetZoomedHeight() const -> float (defined in Actor)Actorinline
GetZoomedWidth() const -> float (defined in Actor)Actorinline
GetZoomX() const -> floatActorinline
GetZoomY() const -> floatActorinline
GetZoomZ() const -> floatActorinline
glow_blink enum value (defined in Actor)Actor
glow_ramp enum value (defined in Actor)Actor
glow_shift enum value (defined in Actor)Actor
HANDLE_BACK_BUTTONScreenprotected
HandleLuaMusicFile(std::string const &path) (defined in ScreenWithMenuElements)ScreenWithMenuElementsprotected
HandleMessage(const Message &msg) override (defined in ActorFrame)ActorFramevirtual
HandleScreenMessage(const ScreenMessage &SM) override (defined in ScreenOptionsMaster)ScreenOptionsMasterprotectedvirtual
HasCommand(const std::string &sCmdName) const -> bool (defined in Actor)Actor
HurryTweening(float factor) override (defined in ActorFrame)ActorFramevirtual
ImportOptions(int iRow, const PlayerNumber &vpns) override (defined in ScreenOptionsMaster)ScreenOptionsMasterprotectedvirtual
Init() overrideScreenOptionsMastervirtual
InitMenu(const std::vector< OptionRowHandler * > &vHands) (defined in ScreenOptions)ScreenOptions
InitScreen(Screen *pScreen) (defined in Screen)Screenstatic
InitState() overrideActorFramevirtual
Input(const InputEventPlus &input) override (defined in ScreenOptions)ScreenOptionsvirtual
IsFirstUpdate() const -> bool (defined in ActorFrame)ActorFrame
IsOver(float mx, float my) -> bool (defined in Actor)Actor
IsTransitioning() (defined in ScreenWithMenuElements)ScreenWithMenuElements
IsVisible() -> bool (defined in Actor)Actor
LINE_HIGHLIGHT_X (defined in ScreenOptions)ScreenOptionsprotected
LoadChildrenFromNode(const XNode *pNode) (defined in ActorFrame)ActorFrameprotected
LoadFromNode(const XNode *pNode) override (defined in ActorFrame)ActorFramevirtual
m_ambientColor (defined in ActorFrame)ActorFrameprotected
m_baseRotation (defined in Actor)Actorprotected
m_baseScale (defined in Actor)Actorprotected
m_bClearZBuffer (defined in Actor)Actorprotected
m_bDeleteChildren (defined in ActorFrame)ActorFrameprotected
m_bDrawByZPosition (defined in ActorFrame)ActorFrameprotected
m_bFirstUpdate (defined in ActorFrame)ActorFrameprotected
m_bGotAtLeastOneStartPressedScreenOptionsprotected
m_bIsAnimating (defined in Actor)Actorprotected
m_BlendMode (defined in Actor)Actorprotected
m_bLighting (defined in ActorFrame)ActorFrameprotected
m_bOverrideLightingActorFrameprotected
m_bPropagateCommands (defined in ActorFrame)ActorFrameprotected
m_bRunning (defined in Screen)Screenprotected
m_bShouldAllowLateJoin (defined in ScreenWithMenuElements)ScreenWithMenuElements
m_bTextureFiltering (defined in Actor)Actorprotected
m_bTextureWrapping (defined in Actor)Actorprotected
m_bVisible (defined in Actor)Actorprotected
m_bWasOnExit (defined in ScreenOptions)ScreenOptionsprotected
m_bZWrite (defined in Actor)Actorprotected
m_Cancel (defined in ScreenWithMenuElements)ScreenWithMenuElementsprotected
m_Codes (defined in Screen)Screenprotected
m_CullMode (defined in Actor)Actorprotected
m_current (defined in Actor)Actorprotected
m_Cursor (defined in ScreenOptions)ScreenOptionsprotected
m_diffuseColor (defined in ActorFrame)ActorFrameprotected
m_DrawFunction (defined in ActorFrame)ActorFrameprotected
m_Effect (defined in Actor)Actorprotected
m_effect_hold_at_full (defined in Actor)Actorprotected
m_effect_hold_at_half (defined in Actor)Actorprotected
m_effect_hold_at_zero (defined in Actor)Actorprotected
m_effect_period (defined in Actor)Actorprotected
m_effect_ramp_to_full (defined in Actor)Actorprotected
m_effect_ramp_to_half (defined in Actor)Actorprotected
m_EffectClock (defined in Actor)Actorprotected
m_effectColor1 (defined in Actor)Actorprotected
m_effectColor2 (defined in Actor)Actorprotected
m_exprRowPositionTransformFunction (defined in ScreenOptions)ScreenOptionsprotected
m_FakeParent (defined in Actor)Actorprotected
m_fBaseAlpha (defined in Actor)Actorprotected
m_fEffectDelta (defined in Actor)Actorprotected
m_fEffectOffset (defined in Actor)Actorprotected
m_fFOV (defined in ActorFrame)ActorFrameprotected
m_fHorizAlignActorprotected
m_fLockInputSecs (defined in Screen)Screenprotected
m_frameContainer (defined in ScreenOptions)ScreenOptionsprotected
m_fSecsIntoEffect (defined in Actor)Actorprotected
m_fShadowLengthX (defined in Actor)Actorprotected
m_fShadowLengthY (defined in Actor)Actorprotected
m_fUpdateFInterval (defined in ActorFrame)ActorFrameprotected
m_fUpdateRate (defined in ActorFrame)ActorFrameprotected
m_fVanishX (defined in ActorFrame)ActorFrameprotected
m_fVanishY (defined in ActorFrame)ActorFrameprotected
m_fVertAlignActorprotected
m_fZBiasActorprotected
m_iCurrentRowScreenOptionsprotected
m_iDrawOrderActorprotected
m_iFocusX (defined in ScreenOptions)ScreenOptionsprotected
m_In (defined in ScreenWithMenuElements)ScreenWithMenuElementsprotected
m_InputMode (defined in ScreenOptions)ScreenOptionsprotected
m_internalDiffuse (defined in Actor)Actorprotected
m_internalGlow (defined in Actor)Actorprotected
m_lightDirection (defined in ActorFrame)ActorFrameprotected
m_MenuTimer (defined in ScreenWithMenuElements)ScreenWithMenuElementsprotected
m_OptionRowTypeExit (defined in ScreenOptions)ScreenOptionsprotected
m_OptionRowTypeNormal (defined in ScreenOptions)ScreenOptionsprotected
m_OptionsNavigation (defined in ScreenOptions)ScreenOptionsprotected
m_Out (defined in ScreenWithMenuElements)ScreenWithMenuElementsprotected
m_pLuaInstance (defined in Actor)Actor
m_pParentActorprotected
m_pRowsScreenOptionsprotected
m_pTempStateActorprotected
m_QueuedMessagesScreenprotected
m_ScrollBar (defined in ScreenOptions)ScreenOptionsprotected
m_ShadowColor (defined in Actor)Actorprotected
m_size (defined in Actor)Actorprotected
m_smSendOnPop (defined in Screen)Screenprotected
m_sNameActorprotected
m_sNextScreenScreenprotected
m_SoundChangeCol (defined in ScreenOptions)ScreenOptionsprotected
m_SoundNextRow (defined in ScreenOptions)ScreenOptionsprotected
m_SoundPrevRow (defined in ScreenOptions)ScreenOptionsprotected
m_SoundStart (defined in ScreenOptions)ScreenOptionsprotected
m_SoundToggleOff (defined in ScreenOptions)ScreenOptionsprotected
m_SoundToggleOn (defined in ScreenOptions)ScreenOptionsprotected
m_specularColor (defined in ActorFrame)ActorFrameprotected
m_sPrevScreen (defined in Screen)Screenprotected
m_sprLineHighlight (defined in ScreenOptions)ScreenOptionsprotected
m_sprMore (defined in ScreenOptions)ScreenOptionsprotected
m_sprOverlay (defined in ScreenWithMenuElements)ScreenWithMenuElementsprotected
m_sprPage (defined in ScreenOptions)ScreenOptionsprotected
m_sprUnderlay (defined in ScreenWithMenuElements)ScreenWithMenuElementsprotected
m_start (defined in Actor)Actorprotected
m_SubActorsActorFrameprotected
m_textExplanation (defined in ScreenOptions)ScreenOptionsprotected
m_textExplanationTogether (defined in ScreenOptions)ScreenOptionsprotected
m_texTranslate (defined in Actor)Actorprotected
m_tween_uses_effect_delta (defined in Actor)Actorprotected
m_Tweens (defined in Actor)Actorprotected
m_UpdateFunction (defined in ActorFrame)ActorFrameprotected
m_vDecorations (defined in ScreenWithMenuElements)ScreenWithMenuElementsprotected
m_vEffectMagnitude (defined in Actor)Actorprotected
m_WrapperStates (defined in Actor)Actorprotected
m_ZTestMode (defined in Actor)Actorprotected
MenuBack(const InputEventPlus &input) override (defined in ScreenOptions)ScreenOptionsprotectedvirtual
MenuCoin(const InputEventPlus &) (defined in Screen)Screeninlinevirtual
MenuDown(const InputEventPlus &input) override (defined in ScreenOptions)ScreenOptionsprotectedvirtual
MenuLeft(const InputEventPlus &input) override (defined in ScreenOptions)ScreenOptionsprotectedvirtual
MenuRight(const InputEventPlus &input) override (defined in ScreenOptions)ScreenOptionsprotectedvirtual
MenuSelect(const InputEventPlus &input) override (defined in ScreenOptions)ScreenOptionsprotectedvirtual
MenuStart(const InputEventPlus &input) override (defined in ScreenOptions)ScreenOptionsprotectedvirtual
MenuUp(const InputEventPlus &input) override (defined in ScreenOptions)ScreenOptionsprotectedvirtual
MenuUpDown(const InputEventPlus &input, int iDir) (defined in ScreenOptions)ScreenOptionsprotectedvirtual
MessageSubscriber()=default (defined in MessageSubscriber)MessageSubscriber
MessageSubscriber(const MessageSubscriber &cpy) (defined in MessageSubscriber)MessageSubscriber
MoveRowAbsolute(PlayerNumber pn, int iRow) (defined in ScreenOptions)ScreenOptionsprotected
MoveRowRelative(PlayerNumber pn, int iDir, bool bRepeat) (defined in ScreenOptions)ScreenOptionsprotected
MoveToHead(Actor *pActor)ActorFrame
MoveToTail(Actor *pActor)ActorFrame
MUSIC_ALIGN_BEAT (defined in ScreenWithMenuElements)ScreenWithMenuElementsprotected
NAV_FIVE_KEY enum value (defined in ScreenOptions)ScreenOptionsprotected
NAV_THREE_KEY enum value (defined in ScreenOptions)ScreenOptionsprotected
NAV_THREE_KEY_ALT enum value (defined in ScreenOptions)ScreenOptionsprotected
NAV_THREE_KEY_MENU enum value (defined in ScreenOptions)ScreenOptionsprotected
NAV_TOGGLE_FIVE_KEY enum value (defined in ScreenOptions)ScreenOptionsprotected
NAV_TOGGLE_THREE_KEY enum value (defined in ScreenOptions)ScreenOptionsprotected
Navigation enum name (defined in ScreenOptions)ScreenOptionsprotected
no_effect enum value (defined in Actor)Actor
NUM_CLOCKS enum value (defined in Actor)Actor
NUM_ROWS_SHOWN (defined in ScreenOptions)ScreenOptionsprotected
operator=(const Actor &x) (defined in Actor)Actor
operator=(const MessageSubscriber &cpy) -> MessageSubscriber & (defined in MessageSubscriber)MessageSubscriber
OPTION_ROW_EXIT_METRICS_GROUP (defined in ScreenOptions)ScreenOptionsprotected
OPTION_ROW_NORMAL_METRICS_GROUP (defined in ScreenOptions)ScreenOptionsprotected
PartiallyOpaque() const -> bool (defined in Actor)Actor
PassInputToLua(const InputEventPlus &input) (defined in Screen)Screen
PLAY_MUSIC (defined in ScreenWithMenuElements)ScreenWithMenuElementsprotected
PlayCommand(const std::string &sCommandName) (defined in Actor)Actorinline
PlayCommandNoRecurse(const Message &msg) (defined in Actor)Actor
PlayCommandOnChildren(const std::string &sCommandName, const LuaReference *pParamTable=nullptr) (defined in ActorFrame)ActorFrame
PlayCommandOnLeaves(const std::string &sCommandName, const LuaReference *pParamTable=nullptr) (defined in ActorFrame)ActorFrame
PositionCursor(PlayerNumber pn) (defined in ScreenOptions)ScreenOptionsprotected
PositionRows(bool bTween) (defined in ScreenOptions)ScreenOptionsprotected
PostDraw()Actorvirtual
PostScreenMessage(const ScreenMessage &SM, float fDelay)Screen
PreDraw()Actorvirtual
ProcessMenuStart(const InputEventPlus &input) (defined in ScreenOptions)ScreenOptionsprotectedvirtual
pulse enum value (defined in Actor)Actor
PushChildrenTable(lua_State *L) (defined in ActorFrame)ActorFrame
PushChildTable(lua_State *L, const std::string &sName) (defined in ActorFrame)ActorFrame
PushContext(lua_State *L) (defined in Actor)Actorvirtual
PushSelf(lua_State *L) override (defined in ScreenOptions)ScreenOptionsvirtual
QueueCommand(const std::string &sCommandName) (defined in Actor)Actor
QueueMessage(const std::string &sMessageName) (defined in Actor)Actor
rainbow enum value (defined in Actor)Actor
RecalcEffectPeriod() (defined in Actor)Actor
RefreshIcons(int iRow, PlayerNumber pn) (defined in ScreenOptions)ScreenOptionsprotected
RemoveAllChildren()ActorFrame
RemoveChild(Actor *pActor)ActorFramevirtual
RemoveInputCallback(lua_State *L) (defined in Screen)Screen
RemoveWrapperState(size_t i) (defined in Actor)Actor
REPEAT_DELAY (defined in Screen)Screenprotected
REPEAT_RATE (defined in Screen)Screenprotected
RESET_GAMESTATE (defined in ScreenWithMenuElements)ScreenWithMenuElementsprotected
ResetEffectTimeIfDifferent(Effect new_effect) (defined in Actor)Actor
ResetTimer() (defined in ScreenWithMenuElements)ScreenWithMenuElements
RestartOptions() (defined in ScreenOptions)ScreenOptionsprotected
ROW_INIT_COMMAND (defined in ScreenOptions)ScreenOptionsprotected
ROW_OFF_COMMAND (defined in ScreenOptions)ScreenOptionsprotected
ROW_ON_COMMAND (defined in ScreenOptions)ScreenOptionsprotected
RunCommands(const LuaReference &cmds, const LuaReference *pParamTable=nullptr) override (defined in ActorFrame)ActorFramevirtual
RunCommands(const apActorCommands &cmds, const LuaReference *pParamTable=nullptr) override (defined in ActorFrame)ActorFrameinlinevirtual
RunCommandsOnChildren(const LuaReference &cmds, const LuaReference *pParamTable=nullptr) (defined in ActorFrame)ActorFramevirtual
RunCommandsOnChildren(const apActorCommands &cmds, const LuaReference *pParamTable=nullptr) (defined in ActorFrame)ActorFrameinline
RunCommandsOnLeaves(const LuaReference &cmds, const LuaReference *pParamTable=nullptr) override (defined in ActorFrame)ActorFramevirtual
RunCommandsRecursively(const LuaReference &cmds, const LuaReference *pParamTable=nullptr) override (defined in ActorFrame)ActorFramevirtual
ScaleTo(const RectF &rect, StretchType st) (defined in Actor)Actor
ScaleToCover(const RectF &rect) (defined in Actor)Actorinline
ScaleToFitInside(const RectF &rect) (defined in Actor)Actorinline
ScreenOptions() (defined in ScreenOptions)ScreenOptions
ScreenWithMenuElements() (defined in ScreenWithMenuElements)ScreenWithMenuElements
SCROLL_BAR_HEIGHT (defined in ScreenOptions)ScreenOptionsprotected
SCROLL_BAR_TIME (defined in ScreenOptions)ScreenOptionsprotected
secsSinceLuaUpdateFWasRun (defined in ActorFrame)ActorFrameprotected
SEPARATE_EXIT_ROW (defined in ScreenOptions)ScreenOptionsprotected
SEPARATE_EXIT_ROW_Y (defined in ScreenOptions)ScreenOptionsprotected
set_tween_uses_effect_delta(bool t) (defined in Actor)Actorinline
SetAmbientLightColor(const RageColor &c) (defined in ActorFrame)ActorFrameinline
SetAux(float f) (defined in Actor)Actorinline
SetBaseAlpha(float fAlpha) (defined in Actor)Actorinlinevirtual
SetBaseRotation(const RageVector3 &rot) (defined in Actor)Actorinline
SetBaseRotationX(float rot) (defined in Actor)Actorinline
SetBaseRotationY(float rot) (defined in Actor)Actorinline
SetBaseRotationZ(float rot) (defined in Actor)Actorinline
SetBaseZoom(float zoom) (defined in Actor)Actorinline
SetBaseZoomX(float zoom) (defined in Actor)Actorinline
SetBaseZoomY(float zoom) (defined in Actor)Actorinline
SetBaseZoomZ(float zoom) (defined in Actor)Actorinline
SetBGMTime(float fTime, float fBeat, float fTimeNoOffset, float fBeatNoOffset) (defined in Actor)Actorstatic
SetBlendMode(BlendMode mode) (defined in Actor)Actorinline
SetClearZBuffer(bool b) (defined in Actor)Actorinline
SetCropBottom(float percent) (defined in Actor)Actorinline
SetCropLeft(float percent) (defined in Actor)Actorinline
SetCropRight(float percent) (defined in Actor)Actorinline
SetCropTop(float percent) (defined in Actor)Actorinline
SetCullMode(CullMode mode) (defined in Actor)Actorinlinevirtual
SetCurrentTweenStart() (defined in Actor)Actorinlinevirtual
SetCustomLighting(bool bCustomLighting) (defined in ActorFrame)ActorFrameinline
SetDiffuse(const RageColor &c) (defined in Actor)Actorinlinevirtual
SetDiffuseAlpha(float f) (defined in Actor)Actorinlinevirtual
SetDiffuseBottomEdge(const RageColor &c) (defined in Actor)Actorinline
SetDiffuseColor(const RageColor &c) (defined in Actor)Actor
SetDiffuseLeftEdge(const RageColor &c) (defined in Actor)Actorinline
SetDiffuseLightColor(const RageColor &c) (defined in ActorFrame)ActorFrameinline
SetDiffuseLowerLeft(const RageColor &c) (defined in Actor)Actorinline
SetDiffuseLowerRight(const RageColor &c) (defined in Actor)Actorinline
SetDiffuseRightEdge(const RageColor &c) (defined in Actor)Actorinline
SetDiffuses(int i, const RageColor &c) (defined in Actor)Actorinline
SetDiffuseTopEdge(const RageColor &c) (defined in Actor)Actorinline
SetDiffuseUpperLeft(const RageColor &c) (defined in Actor)Actorinline
SetDiffuseUpperRight(const RageColor &c) (defined in Actor)Actorinline
SetDrawByZPosition(bool b) (defined in ActorFrame)ActorFrame
SetDrawFunction(const LuaReference &DrawFunction) (defined in ActorFrame)ActorFrameinline
SetDrawOrder(int iOrder) (defined in Actor)Actorinline
SetEffectBob(float fPeriod, const RageVector3 &vect) (defined in Actor)Actor
SetEffectBounce(float fPeriod, const RageVector3 &vect) (defined in Actor)Actor
SetEffectClock(EffectClock c) (defined in Actor)Actorinline
SetEffectClockString(const std::string &s) (defined in Actor)Actor
SetEffectColor1(const RageColor &c) (defined in Actor)Actorinline
SetEffectColor2(const RageColor &c) (defined in Actor)Actorinline
SetEffectDiffuseBlink(float fEffectPeriodSeconds, const RageColor &c1, const RageColor &c2) (defined in Actor)Actor
SetEffectDiffuseRamp(float fEffectPeriodSeconds, const RageColor &c1, const RageColor &c2) (defined in Actor)Actor
SetEffectDiffuseShift(float fEffectPeriodSeconds, const RageColor &c1, const RageColor &c2) (defined in Actor)Actor
SetEffectGlowBlink(float fEffectPeriodSeconds, const RageColor &c1, const RageColor &c2) (defined in Actor)Actor
SetEffectGlowRamp(float fEffectPeriodSeconds, const RageColor &c1, const RageColor &c2) (defined in Actor)Actor
SetEffectGlowShift(float fEffectPeriodSeconds, const RageColor &c1, const RageColor &c2) (defined in Actor)Actor
SetEffectHoldAtFull(float haf, std::string &err) -> bool (defined in Actor)Actor
SetEffectMagnitude(const RageVector3 &vec) (defined in Actor)Actorinline
SetEffectOffset(float fTime) (defined in Actor)Actorinline
SetEffectPeriod(float fTime) (defined in Actor)Actor
SetEffectPulse(float fPeriod, float fMinZoom, float fMaxZoom) (defined in Actor)Actor
SetEffectRainbow(float fEffectPeriodSeconds) (defined in Actor)Actor
SetEffectSpin(const RageVector3 &vect) (defined in Actor)Actor
SetEffectTiming(float ramp_toh, float at_half, float ramp_tof, float at_zero, float at_full, std::string &err) -> bool (defined in Actor)Actor
SetEffectVibrate(const RageVector3 &vect) (defined in Actor)Actor
SetEffectWag(float fPeriod, const RageVector3 &vect) (defined in Actor)Actor
SetFadeBottom(float percent) (defined in Actor)Actorinline
SetFadeLeft(float percent) (defined in Actor)Actorinline
SetFadeRight(float percent) (defined in Actor)Actorinline
SetFadeTop(float percent) (defined in Actor)Actorinline
SetFakeParent(Actor *mailman) (defined in Actor)Actorinline
SetFOV(float fFOV) (defined in ActorFrame)ActorFrameinline
SetGlobalDiffuseColor(const RageColor &c) (defined in Actor)Actor
SetGlobalRenderStates()Actorvirtual
SetGlow(const RageColor &c) (defined in Actor)Actorinline
SetHeight(float height) (defined in Actor)Actorinline
SetHelpText(const std::string &s) (defined in ScreenWithMenuElements)ScreenWithMenuElementsprotected
SetHorizAlign(float f) (defined in Actor)Actorinlinevirtual
SetHorizAlign(HorizAlign ha) (defined in Actor)Actorinline
SetInputMode(InputMode im) (defined in ScreenOptions)ScreenOptionsinlineprotected
SetInternalDiffuse(const RageColor &c) (defined in Actor)Actorinline
SetInternalGlow(const RageColor &c) (defined in Actor)Actorinline
SetInterval(const std::function< void()> &f, float ms, int fRemove) (defined in Screen)Screen
SetLightDirection(const RageVector3 &vec) (defined in ActorFrame)ActorFrameinline
SetLockInputSecs(const float f) (defined in Screen)Screeninline
SetName(const std::string &sName)Actorinlinevirtual
SetNavigation(Navigation nav) (defined in ScreenOptions)ScreenOptionsinlineprotected
SetNextScreenName(std::string const &name) (defined in Screen)Screen
SetParent(Actor *pParent)Actor
SetPlayerBGMBeat(float fBeat, float fBeatNoOffset) (defined in Actor)Actorstatic
SetPrevScreenName(std::string const &name) (defined in Screen)Screen
SetPropagateCommands(bool b) (defined in ActorFrame)ActorFramevirtual
SetRotationX(float rot) (defined in Actor)Actorinline
SetRotationY(float rot) (defined in Actor)Actorinline
SetRotationZ(float rot) (defined in Actor)Actorinline
SetSecondsIntoAnimation(float) (defined in Actor)Actorinlinevirtual
SetShadowColor(const RageColor &c) (defined in Actor)Actorinline
SetShadowLength(float fLength) (defined in Actor)Actorinline
SetShadowLengthX(float fLengthX) (defined in Actor)Actorinline
SetShadowLengthY(float fLengthY) (defined in Actor)Actorinline
SetSkewX(float fAmount) (defined in Actor)Actorinline
SetSkewY(float fAmount) (defined in Actor)Actorinline
SetSpecularLightColor(const RageColor &c) (defined in ActorFrame)ActorFrameinline
SetState(int) (defined in Actor)Actorinlinevirtual
SetTextureFiltering(bool b) (defined in Actor)Actorinline
SetTextureRenderStates()Actorvirtual
SetTextureTranslate(float x, float y) (defined in Actor)Actorinline
SetTextureWrapping(bool b) (defined in Actor)Actorinline
SetTimeout(const std::function< void()> &f, float ms) (defined in Screen)Screen
SetUpdateFunction(const LuaReference &UpdateFunction) (defined in ActorFrame)ActorFrameinline
SetUpdateFunctionInterval(float ms) (defined in ActorFrame)ActorFrameinline
SetUpdateRate(float rate) override (defined in ActorFrame)ActorFrameinlinevirtual
SetUseZBuffer(bool b) (defined in Actor)Actorinline
SetVanishPoint(float fX, float fY) (defined in ActorFrame)ActorFrameinline
SetVertAlign(float f) (defined in Actor)Actorinlinevirtual
SetVertAlign(VertAlign va) (defined in Actor)Actorinline
SetVisible(bool b) (defined in Actor)Actorinline
SetWidth(float width) (defined in Actor)Actorinline
SetX(float x) (defined in Actor)Actorinline
SetXY(float x, float y) (defined in Actor)Actorinline
SetY(float y) (defined in Actor)Actorinline
SetZ(float z) (defined in Actor)Actorinline
SetZBias(float f) (defined in Actor)Actorinline
SetZoom(float zoom)Actorinline
SetZoomX(float zoom)Actorinline
SetZoomY(float zoom)Actorinline
SetZoomZ(float zoom)Actorinline
SetZTestMode(ZTestMode mode) override (defined in ActorFrame)ActorFramevirtual
SetZWrite(bool b) override (defined in ActorFrame)ActorFramevirtual
SHOW_EXIT_ROW (defined in ScreenOptions)ScreenOptionsprotected
SHOW_EXPLANATIONS (defined in ScreenOptions)ScreenOptionsprotected
SHOW_SCROLL_BAR (defined in ScreenOptions)ScreenOptionsprotected
Sleep(float time) (defined in Actor)Actor
SortByDrawOrder() (defined in ActorFrame)ActorFrame
SortMessagesByDelayRemaining(const QueuedScreenMessage &m1, const QueuedScreenMessage &m2) (defined in Screen)Screenprotectedstatic
spin enum value (defined in Actor)Actor
StartAnimating() (defined in Actor)Actorinline
StartPlayingMusic() (defined in ScreenWithMenuElements)ScreenWithMenuElementsprotectedvirtual
StartTransitioningScreen(ScreenMessage smSendWhenDone) (defined in ScreenWithMenuElements)ScreenWithMenuElements
StopAnimating() (defined in Actor)Actorinline
StopEffect() (defined in Actor)Actorinline
StopTimer() (defined in ScreenWithMenuElements)ScreenWithMenuElements
StopTweening() (defined in Actor)Actorvirtual
StoreFocus(PlayerNumber pn) (defined in ScreenOptions)ScreenOptionsprotected
StretchTo(const RectF &rect) (defined in Actor)Actor
StretchType enum nameActor
SubscribeToMessage(MessageID message) (defined in MessageSubscriber)MessageSubscriber
SubscribeToMessage(const std::string &sMessageName) (defined in MessageSubscriber)MessageSubscriber
TIMER_METRICS_GROUP (defined in ScreenWithMenuElements)ScreenWithMenuElementsprotected
TIMER_SECONDS (defined in ScreenWithMenuElements)ScreenWithMenuElementsprotected
TransferChildren(ActorFrame *pTo) (defined in ActorFrame)ActorFrame
TweenCursor(PlayerNumber pn) (defined in ScreenOptions)ScreenOptionsprotected
TweenOffScreen() override (defined in ScreenOptions)ScreenOptionsvirtual
TweenOnScreen() override (defined in ScreenOptions)ScreenOptionsvirtual
UnsubscribeAll() (defined in MessageSubscriber)MessageSubscriber
Update(float fDeltaTime) override (defined in ScreenOptions)ScreenOptionsvirtual
UpdateInternal(float fDeltaTime) override (defined in ActorFrame)ActorFramevirtual
UpdatePercentThroughTween(float PercentThroughTween) (defined in Actor)Actorinlinevirtual
UpdateTimedFunctions(float fDeltaTime) override (defined in ScreenWithMenuElements)ScreenWithMenuElementsvirtual
UpdateTweening(float fDeltaTime) (defined in Actor)Actor
vibrate enum value (defined in Actor)Actor
wag enum value (defined in Actor)Actor
WRAP_VALUE_IN_ROW (defined in ScreenOptions)ScreenOptionsprotected
ZoomTo(float fX, float fY) (defined in Actor)Actorinline
ZoomToHeight(float zoom) (defined in Actor)Actorinline
ZoomToWidth(float zoom) (defined in Actor)Actorinline
~Actor() override (defined in Actor)Actor
~ActorFrame() override (defined in ActorFrame)ActorFrame
~IMessageSubscriber()=default (defined in IMessageSubscriber)IMessageSubscribervirtual
~Screen() override (defined in Screen)Screen
~ScreenOptions() override (defined in ScreenOptions)ScreenOptions
~ScreenWithMenuElements() override (defined in ScreenWithMenuElements)ScreenWithMenuElements