Etterna 0.74.4
|
This is the complete list of members for RageDisplay_D3D, including all inherited members.
BeginConcurrentRendering() (defined in RageDisplay) | RageDisplay | virtual |
BeginConcurrentRenderingMainThread() (defined in RageDisplay) | RageDisplay | inlinevirtual |
BeginFrame() -> bool override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
CameraPopMatrix() (defined in RageDisplay) | RageDisplay | |
CameraPushMatrix() (defined in RageDisplay) | RageDisplay | |
CenteringPopMatrix() (defined in RageDisplay) | RageDisplay | |
CenteringPushMatrix() (defined in RageDisplay) | RageDisplay | |
ChangeCentering(int trans_x, int trans_y, int add_width, int add_height) (defined in RageDisplay) | RageDisplay | |
ClearAllTextures() override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
ClearZBuffer() override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
CreateCompiledGeometry() -> RageCompiledGeometry *override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
CreateRenderTarget(const RenderTargetParam ¶m, int &iTextureWidthOut, int &iTextureHeightOut) -> intptr_t override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
CreateScreenshot() -> RageSurface *override (defined in RageDisplay_D3D) | RageDisplay_D3D | protectedvirtual |
CreateSurfaceFromPixfmt(RagePixelFormat pixfmt, void *pixels, int width, int height, int pitch) -> RageSurface * (defined in RageDisplay) | RageDisplay | |
CreateTexture(RagePixelFormat pixfmt, RageSurface *img, bool bGenerateMipMaps) -> intptr_t override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
CreateTextureLock() -> RageTextureLock * (defined in RageDisplay) | RageDisplay | inlinevirtual |
DeleteCompiledGeometry(RageCompiledGeometry *p) override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
DeleteTexture(intptr_t iTexHandle) override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
DrawCircle(const RageSpriteVertex &v, float radius) (defined in RageDisplay) | RageDisplay | |
DrawCircleInternal(const RageSpriteVertex &v, float radius) (defined in RageDisplay) | RageDisplay | protectedvirtual |
DrawCompiledGeometry(const RageCompiledGeometry *p, int iMeshIndex, const std::vector< msMesh > &vMeshes) (defined in RageDisplay) | RageDisplay | |
DrawCompiledGeometryInternal(const RageCompiledGeometry *p, int iMeshIndex) override (defined in RageDisplay_D3D) | RageDisplay_D3D | protectedvirtual |
DrawFan(const RageSpriteVertex v[], int iNumVerts) (defined in RageDisplay) | RageDisplay | |
DrawFanInternal(const RageSpriteVertex v[], int iNumVerts) override (defined in RageDisplay_D3D) | RageDisplay_D3D | protectedvirtual |
DrawLineStrip(const RageSpriteVertex v[], int iNumVerts, float LineWidth) (defined in RageDisplay) | RageDisplay | |
DrawLineStripInternal(const RageSpriteVertex v[], int iNumVerts, float LineWidth) (defined in RageDisplay) | RageDisplay | protectedvirtual |
DrawPolyLine(const RageSpriteVertex &p1, const RageSpriteVertex &p2, float LineWidth) (defined in RageDisplay) | RageDisplay | protected |
DrawPolyLines(const RageSpriteVertex v[], int iNumVerts, float LineWidth) (defined in RageDisplay) | RageDisplay | protected |
DrawQuad(const RageSpriteVertex v[]) (defined in RageDisplay) | RageDisplay | inline |
DrawQuads(const RageSpriteVertex v[], int iNumVerts) (defined in RageDisplay) | RageDisplay | |
DrawQuadsInternal(const RageSpriteVertex v[], int iNumVerts) override (defined in RageDisplay_D3D) | RageDisplay_D3D | protectedvirtual |
DrawQuadStrip(const RageSpriteVertex v[], int iNumVerts) (defined in RageDisplay) | RageDisplay | |
DrawQuadStripInternal(const RageSpriteVertex v[], int iNumVerts) override (defined in RageDisplay_D3D) | RageDisplay_D3D | protectedvirtual |
DrawStrip(const RageSpriteVertex v[], int iNumVerts) (defined in RageDisplay) | RageDisplay | |
DrawStripInternal(const RageSpriteVertex v[], int iNumVerts) override (defined in RageDisplay_D3D) | RageDisplay_D3D | protectedvirtual |
DrawSymmetricQuadStrip(const RageSpriteVertex v[], int iNumVerts) (defined in RageDisplay) | RageDisplay | |
DrawSymmetricQuadStripInternal(const RageSpriteVertex v[], int iNumVerts) override (defined in RageDisplay_D3D) | RageDisplay_D3D | protectedvirtual |
DrawTriangles(const RageSpriteVertex v[], int iNumVerts) (defined in RageDisplay) | RageDisplay | |
DrawTrianglesInternal(const RageSpriteVertex v[], int iNumVerts) override (defined in RageDisplay_D3D) | RageDisplay_D3D | protectedvirtual |
EndConcurrentRendering() (defined in RageDisplay) | RageDisplay | inlinevirtual |
EndConcurrentRenderingMainThread() (defined in RageDisplay) | RageDisplay | inlinevirtual |
EndFrame() override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
FindPixelFormat(int bpp, unsigned Rmask, unsigned Gmask, unsigned Bmask, unsigned Amask, bool realtime=false) -> RagePixelFormat (defined in RageDisplay) | RageDisplay | |
FrameLimitAfterVsync(int iFPS) (defined in RageDisplay) | RageDisplay | protected |
FrameLimitBeforeVsync() (defined in RageDisplay) | RageDisplay | protected |
GetActualVideoModeParams() const -> const ActualVideoModeParams *override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
GetApiDescription() const -> std::string override (defined in RageDisplay_D3D) | RageDisplay_D3D | inlinevirtual |
GetCentering() const -> const RageMatrix * (defined in RageDisplay) | RageDisplay | protected |
GetCenteringMatrix(float fTranslateX, float fTranslateY, float fAddWidth, float fAddHeight) -> RageMatrix (defined in RageDisplay) | RageDisplay | protected |
GetCumFPS() const -> int (defined in RageDisplay) | RageDisplay | |
GetDisplaySpecs(DisplaySpecs &out) const override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
GetFPS() const -> int (defined in RageDisplay) | RageDisplay | |
GetFrameTimingAdjustment(std::chrono::steady_clock::time_point now) -> float (defined in RageDisplay) | RageDisplay | |
GetFrustumMatrix(float l, float r, float b, float t, float zn, float zf) -> RageMatrix (defined in RageDisplay) | RageDisplay | protectedvirtual |
GetMaxTextureSize() const -> int override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
GetNumTextureUnits() -> int override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
GetOrthoMatrix(float l, float r, float b, float t, float zn, float zf) -> RageMatrix override (defined in RageDisplay_D3D) | RageDisplay_D3D | protectedvirtual |
GetPerspectiveMatrix(float fovy, float aspect, float zNear, float zFar) -> RageMatrix (defined in RageDisplay) | RageDisplay | protected |
GetPixelFormatDesc(RagePixelFormat pf) const -> const RagePixelFormatDesc *override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
GetProjectionTop() const -> const RageMatrix * (defined in RageDisplay) | RageDisplay | protected |
GetRenderTarget() -> intptr_t override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
GetStats() const -> std::string (defined in RageDisplay) | RageDisplay | virtual |
GetTexture(intptr_t) -> RageSurface * (defined in RageDisplay) | RageDisplay | inlinevirtual |
GetTextureDiagnostics(unsigned) const -> std::string (defined in RageDisplay) | RageDisplay | inlinevirtual |
GetTextureTop() const -> const RageMatrix * (defined in RageDisplay) | RageDisplay | protected |
GetViewTop() const -> const RageMatrix * (defined in RageDisplay) | RageDisplay | protected |
GetVPF() const -> int (defined in RageDisplay) | RageDisplay | |
GetWorldTop() const -> const RageMatrix * (defined in RageDisplay) | RageDisplay | protected |
GraphicsFileFormat enum name (defined in RageDisplay) | RageDisplay | |
Init(VideoModeParams &&p, bool bAllowUnacceleratedRenderer) -> std::string override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
IsD3D() -> bool (defined in RageDisplay) | RageDisplay | |
IsD3DInternal() -> bool override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
IsEffectModeSupported(EffectMode effect) -> bool (defined in RageDisplay) | RageDisplay | inlinevirtual |
IsPredictiveFrameLimit() const -> bool (defined in RageDisplay) | RageDisplay | |
IsWindowed() -> bool (defined in RageDisplay) | RageDisplay | inline |
IsZTestEnabled() const -> bool override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
IsZWriteEnabled() const -> bool override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
LoadIdentity() (defined in RageDisplay) | RageDisplay | |
LoadLookAt(float fov, const RageVector3 &Eye, const RageVector3 &At, const RageVector3 &Up) (defined in RageDisplay) | RageDisplay | |
LoadMenuPerspective(float fFOVDegrees, float fWidth, float fHeight, float fVanishPointX, float fVanishPointY) (defined in RageDisplay) | RageDisplay | |
MultMatrix(const RageMatrix &f) (defined in RageDisplay) | RageDisplay | inline |
PopMatrix() (defined in RageDisplay) | RageDisplay | |
PostMultMatrix(const RageMatrix &f) (defined in RageDisplay) | RageDisplay | |
PreMultMatrix(const RageMatrix &f) (defined in RageDisplay) | RageDisplay | |
ProcessStatsOnFlip() (defined in RageDisplay) | RageDisplay | virtual |
PushMatrix() (defined in RageDisplay) | RageDisplay | |
PushSelf(lua_State *L) (defined in RageDisplay) | RageDisplay | |
RageDisplay() (defined in RageDisplay) | RageDisplay | |
RageDisplay_D3D() (defined in RageDisplay_D3D) | RageDisplay_D3D | |
RecoverFromDeviceLoss() (defined in RageDisplay_D3D) | RageDisplay_D3D | protectedstatic |
ResetStats() (defined in RageDisplay) | RageDisplay | virtual |
ResolutionChanged() override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
RotateX(float deg) (defined in RageDisplay) | RageDisplay | |
RotateY(float deg) (defined in RageDisplay) | RageDisplay | |
RotateZ(float deg) (defined in RageDisplay) | RageDisplay | |
SAVE_LOSSLESS enum value (defined in RageDisplay) | RageDisplay | |
SAVE_LOSSLESS_SENSIBLE enum value (defined in RageDisplay) | RageDisplay | |
SAVE_LOSSY_HIGH_QUAL enum value (defined in RageDisplay) | RageDisplay | |
SAVE_LOSSY_LOW_QUAL enum value (defined in RageDisplay) | RageDisplay | |
SaveScreenshot(const std::string &sPath, GraphicsFileFormat format) -> bool (defined in RageDisplay) | RageDisplay | |
Scale(float x, float y, float z) (defined in RageDisplay) | RageDisplay | |
SendCurrentMatrices() (defined in RageDisplay_D3D) | RageDisplay_D3D | protected |
SetAlphaTest(bool b) override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
SetBlendMode(BlendMode mode) override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
SetCelShaded(int stage) override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
SetCullMode(CullMode mode) override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
SetDefaultRenderStates() (defined in RageDisplay) | RageDisplay | protected |
SetEffectMode(EffectMode) (defined in RageDisplay) | RageDisplay | inlinevirtual |
SetLightDirectional(int index, const RageColor &ambient, const RageColor &diffuse, const RageColor &specular, const RageVector3 &dir) override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
SetLighting(bool b) override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
SetLightOff(int index) override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
SetLineWidth(float) (defined in RageDisplay) | RageDisplay | inlinevirtual |
SetMaterial(const RageColor &emissive, const RageColor &ambient, const RageColor &diffuse, const RageColor &specular, float shininess) override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
SetPolygonMode(PolygonMode) (defined in RageDisplay) | RageDisplay | inlinevirtual |
SetPresentTime(std::chrono::nanoseconds presentTime) (defined in RageDisplay) | RageDisplay | |
SetRenderTarget(intptr_t uTexHandle, bool bPreserveTexture) override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
SetSphereEnvironmentMapping(TextureUnit tu, bool b) override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
SetTexture(TextureUnit tu, intptr_t iTexture) override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
SetTextureFiltering(TextureUnit tu, bool b) override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
SetTextureMode(TextureUnit tu, TextureMode tm) override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
SetTextureWrapping(TextureUnit tu, bool b) override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
SetVideoMode(VideoModeParams &&p, bool &bNeedReloadTextures) -> std::string (defined in RageDisplay) | RageDisplay | |
SetZBias(float f) override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
SetZTestMode(ZTestMode mode) override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
SetZWrite(bool b) override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
SkewX(float fAmount) (defined in RageDisplay) | RageDisplay | |
SkewY(float fAmount) (defined in RageDisplay) | RageDisplay | |
StatsAddVerts(int iNumVertsRendered) (defined in RageDisplay) | RageDisplay | |
SupportsFullscreenBorderlessWindow() const -> bool override (defined in RageDisplay_D3D) | RageDisplay_D3D | inlinevirtual |
SupportsPerVertexMatrixScale() -> bool override (defined in RageDisplay_D3D) | RageDisplay_D3D | inlinevirtual |
SupportsRenderToTexture() const -> bool (defined in RageDisplay) | RageDisplay | inlinevirtual |
SupportsTextureFormat(RagePixelFormat pixfmt, bool realtime=false) -> bool override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
SupportsThreadedRendering() -> bool override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
TexturePopMatrix() (defined in RageDisplay) | RageDisplay | |
TexturePushMatrix() (defined in RageDisplay) | RageDisplay | |
TextureTranslate(float x, float y) (defined in RageDisplay) | RageDisplay | |
TextureTranslate(const RageVector2 &v) (defined in RageDisplay) | RageDisplay | inline |
Translate(float x, float y, float z) (defined in RageDisplay) | RageDisplay | |
TranslateWorld(float x, float y, float z) (defined in RageDisplay) | RageDisplay | |
TryVideoMode(const VideoModeParams &p, bool &bNewDeviceOut) -> std::string override (defined in RageDisplay_D3D) | RageDisplay_D3D | protectedvirtual |
UpdateCentering() (defined in RageDisplay) | RageDisplay | protected |
UpdateTexture(intptr_t uTexHandle, RageSurface *img, int xoffset, int yoffset, int width, int height) override (defined in RageDisplay_D3D) | RageDisplay_D3D | virtual |
~RageDisplay() (defined in RageDisplay) | RageDisplay | virtual |
~RageDisplay_D3D() override (defined in RageDisplay_D3D) | RageDisplay_D3D |