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Etterna 0.75.1
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This is the complete list of members for GameCommand, including all inherited members.
| Apply(PlayerNumber pn) const (defined in GameCommand) | GameCommand | |
| ApplyCommitsScreens(bool bOn) (defined in GameCommand) | GameCommand | inline |
| ApplyToAllPlayers() const (defined in GameCommand) | GameCommand | |
| DescribesCurrentMode(PlayerNumber pn) const -> bool (defined in GameCommand) | GameCommand | |
| DescribesCurrentModeForAllPlayers() const -> bool (defined in GameCommand) | GameCommand | |
| GameCommand() (defined in GameCommand) | GameCommand | inline |
| Init() (defined in GameCommand) | GameCommand | |
| IsPlayable(std::string *why=nullptr) const -> bool (defined in GameCommand) | GameCommand | |
| IsZero() const -> bool (defined in GameCommand) | GameCommand | |
| Load(int iIndex, const Commands &cmds) (defined in GameCommand) | GameCommand | |
| LoadOne(const Command &cmd) (defined in GameCommand) | GameCommand | |
| m_bApplyDefaultOptions (defined in GameCommand) | GameCommand | |
| m_bFadeMusic (defined in GameCommand) | GameCommand | |
| m_bInvalid (defined in GameCommand) | GameCommand | |
| m_bStopMusic (defined in GameCommand) | GameCommand | |
| m_bUrlExits (defined in GameCommand) | GameCommand | |
| m_Commands (defined in GameCommand) | GameCommand | |
| m_dc (defined in GameCommand) | GameCommand | |
| m_fMusicFadeOutSeconds (defined in GameCommand) | GameCommand | |
| m_fMusicFadeOutVolume (defined in GameCommand) | GameCommand | |
| m_iIndex (defined in GameCommand) | GameCommand | |
| m_LuaFunction (defined in GameCommand) | GameCommand | |
| m_MultiPlayer (defined in GameCommand) | GameCommand | |
| m_pSong (defined in GameCommand) | GameCommand | |
| m_pSteps (defined in GameCommand) | GameCommand | |
| m_pStyle (defined in GameCommand) | GameCommand | |
| m_sAnnouncer (defined in GameCommand) | GameCommand | |
| m_SetEnv (defined in GameCommand) | GameCommand | |
| m_SetPref (defined in GameCommand) | GameCommand | |
| m_sInvalidReason (defined in GameCommand) | GameCommand | |
| m_sName (defined in GameCommand) | GameCommand | |
| m_SortOrder (defined in GameCommand) | GameCommand | |
| m_sPreferredModifiers (defined in GameCommand) | GameCommand | |
| m_sProfileID (defined in GameCommand) | GameCommand | |
| m_sScreen (defined in GameCommand) | GameCommand | |
| m_sSongGroup (defined in GameCommand) | GameCommand | |
| m_sSoundPath (defined in GameCommand) | GameCommand | |
| m_sStageModifiers (defined in GameCommand) | GameCommand | |
| m_sText (defined in GameCommand) | GameCommand | |
| m_vsScreensToPrepare (defined in GameCommand) | GameCommand | |
| PushSelf(lua_State *L) (defined in GameCommand) | GameCommand |