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auto | GetFilter (Skillset ss, int bound) -> float |
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void | SetFilter (float v, Skillset ss, int bound) |
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void | ResetSSFilters () |
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void | ResetAllFilters () |
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auto | AnyActiveFilter () -> bool |
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void | savepos (std::string name, int x, int y) |
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auto | loadpos (std::string name) -> std::pair< int, int > |
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void | PushSelf (lua_State *L) |
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std::array< float, NUM_FILTERS > | FilterLowerBounds |
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std::array< float, NUM_FILTERS > | FilterUpperBounds |
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float | MaxFilterRate = 1.F |
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float | MinFilterRate = 1.F |
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bool | ExclusiveFilter = false |
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bool | HighestSkillsetsOnly = false |
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bool | HighestDifficultyOnly = false |
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int | miniboarddockx = 0 |
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int | miniboarddocky = 0 |
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bool | galaxycollapsed = false |
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std::unordered_map< std::string, std::pair< int, int > > | watte |
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bool | filteringCommonPacks = true |
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static constexpr auto | NUM_FILTERS = NUM_Skillset + 2 |
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The documentation for this class was generated from the following files:
- /home/runner/work/etterna/etterna/src/Etterna/Singletons/FilterManager.h
- /home/runner/work/etterna/etterna/src/Etterna/Singletons/FilterManager.cpp