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Etterna 0.75.1
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This is the complete list of members for DisplayAdapter::Display, including all inherited members.
| BeginConcurrentRendering() (defined in RageDisplay) | RageDisplay | virtual |
| BeginConcurrentRenderingMainThread() (defined in RageDisplay) | RageDisplay | inlinevirtual |
| BeginFrame() override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| CameraPopMatrix() (defined in RageDisplay) | RageDisplay | |
| CameraPushMatrix() (defined in RageDisplay) | RageDisplay | |
| CenteringPopMatrix() (defined in RageDisplay) | RageDisplay | |
| CenteringPushMatrix() (defined in RageDisplay) | RageDisplay | |
| ChangeCentering(int trans_x, int trans_y, int add_width, int add_height) (defined in RageDisplay) | RageDisplay | |
| ClearAllTextures() override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| ClearZBuffer() override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| CreateCompiledGeometry() override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| CreateGraphicsPipeline(const std::string &vertexShaderPath, const std::string &fragmentShaderPath) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| CreateRenderTarget(const RenderTargetParam ¶m, int &iTextureWidthOut, int &iTextureHeightOut) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| CreateScreenshot() override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | protectedvirtual |
| CreateSurfaceFromPixfmt(RagePixelFormat pixfmt, void *pixels, int width, int height, int pitch) -> RageSurface * (defined in RageDisplay) | RageDisplay | |
| CreateTexture(RagePixelFormat pixfmt, RageSurface *img, bool bGenerateMipMaps) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| CreateTextureLock() -> RageTextureLock * (defined in RageDisplay) | RageDisplay | inlinevirtual |
| DeleteCompiledGeometry(RageCompiledGeometry *p) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| DeleteTexture(intptr_t iTexHandle) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| Display(std::unique_ptr< Renderer > renderer) (defined in DisplayAdapter::Display) | DisplayAdapter::Display | |
| DisplayDebugModeEnabled() (defined in RageDisplay) | RageDisplay | |
| DrawCircle(const RageSpriteVertex &v, float radius) (defined in RageDisplay) | RageDisplay | |
| DrawCircleInternal(const RageSpriteVertex &v, float radius) (defined in RageDisplay) | RageDisplay | protectedvirtual |
| DrawCompiledGeometry(const RageCompiledGeometry *p, int iMeshIndex, const std::vector< msMesh > &vMeshes) (defined in RageDisplay) | RageDisplay | |
| DrawCompiledGeometryInternal(const RageCompiledGeometry *p, int iMeshIndex) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | protectedvirtual |
| DrawFan(const RageSpriteVertex v[], int iNumVerts) (defined in RageDisplay) | RageDisplay | |
| DrawFanInternal(const RageSpriteVertex v[], int iNumVerts) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | protectedvirtual |
| DrawLineStrip(const RageSpriteVertex v[], int iNumVerts, float LineWidth) (defined in RageDisplay) | RageDisplay | |
| DrawLineStripInternal(const RageSpriteVertex v[], int iNumVerts, float LineWidth) (defined in RageDisplay) | RageDisplay | protectedvirtual |
| DrawPolyLine(const RageSpriteVertex &p1, const RageSpriteVertex &p2, float LineWidth) (defined in RageDisplay) | RageDisplay | protected |
| DrawPolyLines(const RageSpriteVertex v[], int iNumVerts, float LineWidth) (defined in RageDisplay) | RageDisplay | protected |
| DrawQuad(const RageSpriteVertex v[]) (defined in RageDisplay) | RageDisplay | inline |
| DrawQuads(const RageSpriteVertex v[], int iNumVerts) (defined in RageDisplay) | RageDisplay | |
| DrawQuadsInternal(const RageSpriteVertex v[], int iNumVerts) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | protectedvirtual |
| DrawQuadStrip(const RageSpriteVertex v[], int iNumVerts) (defined in RageDisplay) | RageDisplay | |
| DrawQuadStripInternal(const RageSpriteVertex v[], int iNumVerts) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | protectedvirtual |
| DrawStrip(const RageSpriteVertex v[], int iNumVerts) (defined in RageDisplay) | RageDisplay | |
| DrawStripInternal(const RageSpriteVertex v[], int iNumVerts) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | protectedvirtual |
| DrawSymmetricQuadStrip(const RageSpriteVertex v[], int iNumVerts) (defined in RageDisplay) | RageDisplay | |
| DrawSymmetricQuadStripInternal(const RageSpriteVertex v[], int iNumVerts) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | protectedvirtual |
| DrawTriangles(const RageSpriteVertex v[], int iNumVerts) (defined in RageDisplay) | RageDisplay | |
| DrawTrianglesInternal(const RageSpriteVertex v[], int iNumVerts) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | protectedvirtual |
| EndConcurrentRendering() (defined in RageDisplay) | RageDisplay | inlinevirtual |
| EndConcurrentRenderingMainThread() (defined in RageDisplay) | RageDisplay | inlinevirtual |
| EndFrame() override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| FindPixelFormat(int bpp, unsigned Rmask, unsigned Gmask, unsigned Bmask, unsigned Amask, bool realtime=false) -> RagePixelFormat (defined in RageDisplay) | RageDisplay | |
| FrameLimitAfterVsync(int iFPS) (defined in RageDisplay) | RageDisplay | protected |
| FrameLimitBeforeVsync() (defined in RageDisplay) | RageDisplay | protected |
| GetActualVideoModeParams() const override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| GetApiDescription() const override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | inlinevirtual |
| GetCentering() const -> const RageMatrix * (defined in RageDisplay) | RageDisplay | protected |
| GetCenteringMatrix(float fTranslateX, float fTranslateY, float fAddWidth, float fAddHeight) -> RageMatrix (defined in RageDisplay) | RageDisplay | protected |
| GetCumFPS() const -> int (defined in RageDisplay) | RageDisplay | |
| GetCurrentMatrixState() (defined in DisplayAdapter::Display) | DisplayAdapter::Display | protected |
| GetDisplaySpecs(DisplaySpecs &out) const override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| GetFPS() const -> int (defined in RageDisplay) | RageDisplay | |
| GetFrameTimingAdjustment(std::chrono::steady_clock::time_point now) -> float (defined in RageDisplay) | RageDisplay | |
| GetFrustumMatrix(float l, float r, float b, float t, float zn, float zf) -> RageMatrix (defined in RageDisplay) | RageDisplay | protectedvirtual |
| GetMaxTextureSize() const override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| GetNumTextureUnits() override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| GetOrthoMatrix(float l, float r, float b, float t, float zn, float zf) -> RageMatrix (defined in RageDisplay) | RageDisplay | protectedvirtual |
| GetPerspectiveMatrix(float fovy, float aspect, float zNear, float zFar) -> RageMatrix (defined in RageDisplay) | RageDisplay | protected |
| GetPixelFormatDesc(RagePixelFormat pf) const override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| GetProjectionTop() const -> const RageMatrix * (defined in RageDisplay) | RageDisplay | protected |
| GetRenderTarget() override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| GetStats() const -> std::string (defined in RageDisplay) | RageDisplay | virtual |
| GetTexture(intptr_t) -> RageSurface * (defined in RageDisplay) | RageDisplay | inlinevirtual |
| GetTextureDiagnostics(unsigned) const -> std::string (defined in RageDisplay) | RageDisplay | inlinevirtual |
| GetTextureTop() const -> const RageMatrix * (defined in RageDisplay) | RageDisplay | protected |
| GetViewTop() const -> const RageMatrix * (defined in RageDisplay) | RageDisplay | protected |
| GetVPF() const -> int (defined in RageDisplay) | RageDisplay | |
| GetWorldTop() const -> const RageMatrix * (defined in RageDisplay) | RageDisplay | protected |
| GraphicsFileFormat enum name (defined in RageDisplay) | RageDisplay | |
| Init(VideoModeParams &&p, bool bAllowUnacceleratedRenderer) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| IsD3D() -> bool (defined in RageDisplay) | RageDisplay | |
| IsD3DInternal() override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | inlinevirtual |
| IsEffectModeSupported(EffectMode effect) -> bool (defined in RageDisplay) | RageDisplay | inlinevirtual |
| IsPredictiveFrameLimit() const -> bool (defined in RageDisplay) | RageDisplay | |
| IsWindowed() -> bool (defined in RageDisplay) | RageDisplay | inline |
| IsZTestEnabled() const override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| IsZWriteEnabled() const override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| LoadIdentity() (defined in RageDisplay) | RageDisplay | |
| LoadLookAt(float fov, const RageVector3 &Eye, const RageVector3 &At, const RageVector3 &Up) (defined in RageDisplay) | RageDisplay | |
| LoadMenuPerspective(float fFOVDegrees, float fWidth, float fHeight, float fVanishPointX, float fVanishPointY) (defined in RageDisplay) | RageDisplay | |
| MaxTextureSize (defined in DisplayAdapter::Display) | DisplayAdapter::Display | static |
| MultMatrix(const RageMatrix &f) (defined in RageDisplay) | RageDisplay | inline |
| PopMatrix() (defined in RageDisplay) | RageDisplay | |
| PostMultMatrix(const RageMatrix &f) (defined in RageDisplay) | RageDisplay | |
| PreMultMatrix(const RageMatrix &f) (defined in RageDisplay) | RageDisplay | |
| ProcessStatsOnFlip() (defined in RageDisplay) | RageDisplay | virtual |
| PushMatrix() (defined in RageDisplay) | RageDisplay | |
| PushSelf(lua_State *L) (defined in RageDisplay) | RageDisplay | |
| RageDisplay() (defined in RageDisplay) | RageDisplay | |
| ReloadPipelines() override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| ResetStats() (defined in RageDisplay) | RageDisplay | virtual |
| ResolutionChanged() override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| RotateX(float deg) (defined in RageDisplay) | RageDisplay | |
| RotateY(float deg) (defined in RageDisplay) | RageDisplay | |
| RotateZ(float deg) (defined in RageDisplay) | RageDisplay | |
| SAVE_LOSSLESS enum value (defined in RageDisplay) | RageDisplay | |
| SAVE_LOSSLESS_SENSIBLE enum value (defined in RageDisplay) | RageDisplay | |
| SAVE_LOSSY_HIGH_QUAL enum value (defined in RageDisplay) | RageDisplay | |
| SAVE_LOSSY_LOW_QUAL enum value (defined in RageDisplay) | RageDisplay | |
| SaveScreenshot(const std::string &sPath, GraphicsFileFormat format) -> bool (defined in RageDisplay) | RageDisplay | |
| Scale(float x, float y, float z) (defined in RageDisplay) | RageDisplay | |
| SetAlphaTest(bool b) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| SetBlendMode(BlendMode mode) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| SetCelShaded(int stage) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| SetCullMode(CullMode mode) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| SetDefaultRenderStates() (defined in RageDisplay) | RageDisplay | protected |
| SetEffectMode(EffectMode) (defined in RageDisplay) | RageDisplay | inlinevirtual |
| SetGraphicsPipeline(PipelineHandle pipeline, const std::vector< uint8_t > &vertexShaderArgs, const std::vector< uint8_t > &fragShaderArgs, bool persist) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| SetLightDirectional(int index, const RageColor &ambient, const RageColor &diffuse, const RageColor &specular, const RageVector3 &dir) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| SetLighting(bool b) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| SetLightOff(int index) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| SetLineWidth(float) (defined in RageDisplay) | RageDisplay | inlinevirtual |
| SetMaterial(const RageColor &emissive, const RageColor &ambient, const RageColor &diffuse, const RageColor &specular, float shininess) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| SetPolygonMode(PolygonMode) (defined in RageDisplay) | RageDisplay | inlinevirtual |
| SetPresentTime(std::chrono::nanoseconds presentTime) (defined in RageDisplay) | RageDisplay | |
| SetRenderTarget(intptr_t uTexHandle, bool bPreserveTexture) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| SetSphereEnvironmentMapping(TextureUnit tu, bool b) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| SetTexture(TextureUnit tu, intptr_t iTexture) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| SetTextureFiltering(TextureUnit tu, bool b) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| SetTextureMode(TextureUnit tu, TextureMode tm) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| SetTextureWrapping(TextureUnit tu, bool b) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| SetVideoMode(VideoModeParams &&p, bool &bNeedReloadTextures) -> std::string (defined in RageDisplay) | RageDisplay | |
| SetZBias(float f) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| SetZTestMode(ZTestMode mode) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| SetZWrite(bool b) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| SkewX(float fAmount) (defined in RageDisplay) | RageDisplay | |
| SkewY(float fAmount) (defined in RageDisplay) | RageDisplay | |
| StatsAddVerts(int iNumVertsRendered) (defined in RageDisplay) | RageDisplay | |
| SupportsFullscreenBorderlessWindow() const override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | inlinevirtual |
| SupportsPerVertexMatrixScale() override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| SupportsRenderToTexture() const -> bool (defined in RageDisplay) | RageDisplay | inlinevirtual |
| SupportsTextureFormat(RagePixelFormat pixfmt, bool realtime=false) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| SupportsThreadedRendering() override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| TexturePixelSize (defined in DisplayAdapter::Display) | DisplayAdapter::Display | static |
| TexturePopMatrix() (defined in RageDisplay) | RageDisplay | |
| TexturePushMatrix() (defined in RageDisplay) | RageDisplay | |
| TextureTranslate(float x, float y) (defined in RageDisplay) | RageDisplay | |
| TextureTranslate(const RageVector2 &v) (defined in RageDisplay) | RageDisplay | inline |
| Translate(float x, float y, float z) (defined in RageDisplay) | RageDisplay | |
| TranslateWorld(float x, float y, float z) (defined in RageDisplay) | RageDisplay | |
| TryVideoMode(const VideoModeParams &p, bool &bNewDeviceOut) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | protectedvirtual |
| UpdateCentering() (defined in RageDisplay) | RageDisplay | protected |
| UpdateTexture(intptr_t uTexHandle, RageSurface *img, int xoffset, int yoffset, int width, int height) override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | virtual |
| ~Display() override (defined in DisplayAdapter::Display) | DisplayAdapter::Display | inline |
| ~RageDisplay() (defined in RageDisplay) | RageDisplay | virtual |