1#ifndef ScreenSyncOverlay_H
2#define ScreenSyncOverlay_H
4#include "Etterna/Actor/Base/AutoActor.h"
14 void Update(
float fDeltaTime)
override;
16 static void SetShowAutoplay(
bool b);
19 void UpdateText(
bool forcedChange =
false);
A smart pointer for Actor.
Definition AutoActor.h:13
Credits and statistics drawn on top of everything else.
Definition ScreenSyncOverlay.h:8
void Init() override
This is called immediately after construction, to allow initializing after all derived classes exist.
Definition ScreenSyncOverlay.cpp:27
Class that holds a screen-full of Actors.
Definition Screen.h:64