Etterna 0.74.4
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ScreenProfileLoad.h
1#ifndef SCREEN_PROFILE_LOAD_H
2#define SCREEN_PROFILE_LOAD_H
3
4#include "ScreenWithMenuElements.h"
5
7{
8 public:
9 void Init() override;
10 void BeginScreen() override;
11 bool Input(const InputEventPlus& input) override;
12 void Continue();
13
14 void PushSelf(lua_State* L) override;
15
16 bool m_bHaveProfileToLoad;
17
18 ThemeMetric<bool> LOAD_EDITS;
19};
20
21#endif
Holds a device input plus Game/Menu translations.
Definition InputEventPlus.h:9
Definition ScreenProfileLoad.h:7
void BeginScreen() override
This is called immediately before the screen is used.
Definition ScreenProfileLoad.cpp:18
void Init() override
This is called immediately after construction, to allow initializing after all derived classes exist.
Definition ScreenProfileLoad.cpp:10
Definition ScreenWithMenuElements.h:12
The theme specific data.
Definition ThemeMetric.h:52