40 void Invalidate() { m_uTexHandle = 0; }
41 void Update(
float fDeltaTime);
43 virtual void Reload();
47 virtual void SetPosition(
float fSeconds);
48 virtual void SetPlaybackRate(
float fRate);
50 void SetLooping(
bool bLooping =
true) { m_bLoop = bLooping; }
52 void NewData(
const char* pBuffer);
62 void StopSkippingUpdates();
64 std::string GetActiveFilterList();
66 unsigned GetTexHandle()
const {
return m_uTexHandle; }
67 unsigned m_uTexHandle;
69 CComPtr<IGraphBuilder> m_pGB;
Definition MovieTexture_DShow.h:33
Definition MovieTexture_DShow.h:75
Definition MovieTexture.h:37
Definition MovieTexture.h:12
Definition RageTextureID.h:12