6#include "Etterna/Actor/Base/ActorFrame.h"
7#include "Etterna/Actor/Base/AutoActor.h"
13 void Load(
const std::string& sStreamPath,
15 const std::string& sTipPath);
16 void LoadFromNode(
const XNode* pNode)
override;
19 void SetPercent(
float fPercent);
20 void SetStreamWidth(
float fStreamWidth);
23 void PushSelf(lua_State* L)
override;
26 float m_fStreamWidth = 0.f;
34 void Update(
float fDeltaTime)
override;
A container for other Actors.
Definition ActorFrame.h:8
A smart pointer for Actor.
Definition AutoActor.h:13
Definition MeterDisplay.h:10
Definition MeterDisplay.h:32