10 void Allocate(
const std::vector<msMesh>& vMeshes)
override;
11 void Change(
const std::vector<msMesh>& vMeshes)
override;
12 void Draw(
int iMeshIndex)
const override;
14 std::vector<RageModelVertex> m_Vertices;
15 std::vector<msTriangle> m_Triangles;