Etterna 0.74.4
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BGAnimation.h
1#ifndef BGANIMATION_H
2#define BGANIMATION_H
3
4#include "Etterna/Actor/Base/ActorFrame.h"
5
6class XNode;
7
10{
11 public:
13 ~BGAnimation() override;
14
15 void LoadFromAniDir(const std::string& sAniDir);
16 void LoadFromNode(const XNode* pNode) override;
17
18 BGAnimation* Copy() const override;
19
20 protected:
21 void AddLayersFromAniDir(const std::string& _sAniDir, const XNode* pNode);
22};
23
24#endif
an ActorFrame that handles deleting children Actors automatically.
Definition ActorFrame.h:200
An ActorFrame that loads itself.
Definition BGAnimation.h:10
Definition XmlFile.h:95